View Full Version : What is it that makes student movies look unprofessional?
TheMiyamotoMusashi 03-08-2008, 12:11 PM What is it that makes student movies look unprofessional?
When i see student movies it is the same effect as i was recording at home with digital usual camera.
Is it the film grain,is it the color corection they need to add? Do they need to slow the movie a bit,maybe couple of frames? Definetly high exposed windows are ugly too.
Also i notice student movies miss some OUT OF REALITY effects.For example if you see DMX video spot for Slippin there are some people waving with hands around him that looks kinda creepy,some parts are slow motion and stuff like that.These elements make you dream and get you in the movie.But in students movies everything is so ordinary and you lose interest in seeing such movies.Of course there are exceptions too....
So i need some advices from you guys for books or dvds or whatever that can make my movie look more professional and not just as i just made a video with friends on holiday or at home or whatever.
Thanks
|
|
TerianSilva
03-08-2008, 10:25 PM
Imo its lots of stuff. The color correction and the overall post production is often much simpler than in a commercial production.
The cut is also an issue to take special care of. Sometimes, a few frames decide if the shot is believable or just odd.
And, of course, things like missing line of interest and general camera techniques to establish some sort of continuity is often not considered by students.
In addition, students tend to use other students as actors or filming at places that are simply not suitable for the scene and its intended meaning/feel. There is so much to take care of in a movie. It is easy to do it wrong.
scrimski
03-09-2008, 09:38 AM
What is it that makes student movies look unprofessional?Perhaps you see the wrong student movies.
Definetly high exposed windows are ugly too.A typical giveaway that it was shoot on DV.
There is so much to take care of in a movie. It is easy to do it wrong. Agreed.
Another point is simply the missing budget. No money for film stock, light equipment, tech staff-> Let's do it on miniDV. No money for large sets, so you shot on the street, on unblocked sets, with no additional lighting, people starring in the camera, actors who can't act, bad weather, no time to reshoot.
I'm editing student flics now and then so I know what I'm talking about, but the point is not good or bad VFX. If your story is lame, not convincing, if the pacing is bad, the acting crappy no VFX on earth will save the film(which cost money usually too whch you don't have as a student).
And, of course, things like missing line of interest and general camera techniques to establish some sort of continuity is often not considered by students.I tend to disagree. Yes there are rules like this line fo interest, 180° rule and such, but it's formalism, more a guide than a dogma.
Walter Murch wrote down his 'Rule of six' in 'In The Blink Of An Eye'
1. Emotion
2. Story
3. Rhythm
4. Ey-treace
5. Two dimensional place of screen
6. Three-dimensional space of action
Emotion, at the top of the list, is the thing that you shoul preserve at ALL cost
If you find you have to sacrifice certain of those six things, sacrifice you way up, item by item, from the bottom.
My advice: Look as many films as you can, do as many films as you can, and learn from your and other peoples errors.
rodia
03-10-2008, 11:15 AM
hey! i find myself doing a 1 min short and i'm asking the same questions. The thing is that i feel like when i arrived from my country to france...i just don't know the lenguage and is not easy to make something comprehensive....so for me it's just something that you'll (and everyone trying to lear) understand with lot of work and experience and tryin to be racional and analitic (don't know if that word exist in english) and critic with your job.
good luck!
cheers!! :buttrock:
drdespair
03-17-2008, 10:50 AM
1) rushed shooting, run-n-gun are far from ideal for a cinematic experience, planning the shoot, story boarding.. must must must
2) depth of field - yes, you can tell stories without it, but for the cinematic look you NEED to have it to direct attention. It will also force you to work with correct compositions.
3) color correction/grading take a lot of time and effort, there are NO quick fixes for this.
4) Talent - user real actors when you can
5) Lighting - use it or loose it, especially if you start working with REAL lenses (aka 35mm adapters) you need that extra light
6) Hand held shots are great for stylistic shooting, but "pro" tools for camera motions are irreplaceable for getting the right look. Zoom doest not replace dollies. Panning has some very strict rules, especially if using 24p (check some cinematography publications). Stability is my #1 rule, there are plenty of great tools in post that can add camera shake and blur to your footage, there are almost no tools out that that can fix badly shot footage.
Boh I will stop here, but for me these are the greatest points that make the difference, I ve seen some HV20 shots with a 35mm adapter that, to me, looks cinematic enough to suspend my belief that it was digital work.
thundering1
03-18-2008, 02:04 AM
Ditto all the above - need a good script, good actors, mind your pacing, etc.
As far as it "looking" amateur - good images are MADE. You don't just "put the camera here, put the actors there, and GO!"
I have a hard time overcoming the look of video used for dramatic storytelling (when no DOF adapter is used - having the whole world in focus), but it can be done if CARE is put into setting up the shot. Using adapters helps, or shooting film with good lenses - but the same applies that care is neded to set up the shot, or it's just going to be "blah".
Good lighting is not only recreating and accentuating something in the real world - it also guides you to the subject, separates them from their surroundings, and helps dictate how the audience should be responding emotionally - action/adrenaline, fear, sadness, suspense, happiness, etc.
Get your hands on as many issues of American Cinematographer as you can find and read them all. DPs go over how they used color, why they chose to do this or that - it's not necessarily as nuts&bolts magazine - it's about the craft of creating images to enhance the story and vision of the director.
Don't rush things, and don't be afraid to get closer with the camera. Ths doesn't mean do an entire movie of extreme closeups - just don't be afraid to do a head and shoulders, or a medium 2 shot.
Hope this helps-
-Lew ;-)
Bryan Y
04-04-2008, 05:01 PM
Depth of field and lighting. Depth of field and lighting. Depth of field and lighting. Depth of field and lighting.
You need a full frame sensor (like the RED camera or 35mm film) to pull it off. Also you need about 12 stops of exposure latitude not found in cheap video cameras.
jussing
04-27-2008, 09:35 AM
I agree with most of the above.
Basically, it's production value issue.
I've seen student films with gorgeous pictures, where they got almost everything right, but it still looks like a crappy student film, because the acting is such movies (almost) always sucks. You thought the acting in Attack of the Clones sucked? Nuh-uh, not if you watch student films.
As for the technical camera aspects, dynamic range is IMO more important than depth of field. The DV format has so little color and brightness information it makes you want to kill yourself. And there is NO "MOVIE LOOK" filter than can "fix it", contrary to countless threads in here. ;)
- Jonas
jason108
05-03-2008, 08:20 PM
Watch Hollywood camera works and you'll know why unprofessional looks unprofessional and professional looks professional.
ingeneral lack of camera lens contrast. To much 50mm all then time.
hakanpersson
05-05-2008, 05:34 PM
The thread is a little out of date, and it was asking why "it look unprofessional". But still I have to add one thing that seems to be missing.
SOUND!!
Ever watched a poor telesync from the cinema? (of course I havent;) ). Poor quality on the sound can totally ruin the movie. There is nothing as bad as a movie experience where you get the feeling the camera was hidden inside a box, or under water.
Another thing that is usually totally left out is costumes and make up. Just watch a movie Resident Evil: extinction where imo the costume work is top notch, it does alot of difference!
Most common mistake however I consider to be poor camera-work. Misplaced random angles. Too close, too far off. That along with poor editing. Try creating your own cartoon, and you will learn that it can be really difficult to decide what to put in each square. How many squares and how to place the dialogues to make the story continuous.
R2Deedoo
06-03-2008, 09:09 PM
I hope Im answering the right posting (what makes a student film).
Im a documentary film maker and film teacher.
My take on your question is:
- maturity (or lack thereof). I am not trying to look down on anyone but making a film is a complext process, needs maturity on all levels. Few exceptions. And age doesnt always bring maturity, watch the tons of bad movies produced everywhere.
- budget: which will influence: pre-production, sound, lights, filming and post-production.
I dont mind watching a video that was shot on a HD cam and has no color continuity, as long as there was a strong mind behind it. I did see several very good films (for the student level). They looked bad, as the budget was too tight to mention. I tend to remember those v.s. big budgets that suck at everything else but the hairgel.
Fassbinder (not my favorite) made very cheap films, good fims. But he was mature from the start, so to speak.
There's one line almost at the end of Hearts of Darkness, see what Coppola has to say.
TheMiyamotoMusashi
06-05-2008, 12:08 PM
Wow thanks for the recomendation,greatest documentary ever.
Do you have any other movies to recomend good from directing point of view? Or maybe books?
Thanks a lot again
R2Deedoo
06-09-2008, 08:21 AM
Musashi
(brave nickname!)
I just got out of hospital after an operation, cant focus too well on anything else but my health. Still, I wanted to answer you, though it wont be very helpful right now.
Know the imdb.com? There are good reviews and lists there. I wont give you my personal favorites right now.
In my opinion one should know oneself and stay true to that as much as possible. A sincere story told in a wise way may look student like but someone with money will pick you up. Maturity doesnt always mean old age.
Lovely looks and special effects on top of a meager message wont take you far. I know that what is produced these days contradicts everything I say but to do what others do already, you need not ask questions in this forum, just get a job in the field.
Dont forget perseverance is needed, cose novelty makes its way into the main stream with great effort.
Start with little things. Look at Ridley Scott: he's done tons of ads for TV before going into film and most of those ads were "different". He than took what he learned there (eye for detail and strength of message) into the movies which, at that time was less usual.
It's a great job, if you do it because you can't sleep without doing it, you will succeede. But rest, that you will not find in the filming industry.
Good luck and post your productions online!
R2Deedoo
SAMANTHAGENE
06-12-2008, 07:40 AM
what makes student shorts look unprofessional is the way they edit it, beginners should really check the flow of the edit if its goin the right way and if it tells the story the right way it should.
Keithtron
06-13-2008, 03:22 PM
The thread is a little out of date, and it was asking why "it look unprofessional". But still I have to add one thing that seems to be missing.
SOUND!!
That's exactly what I was going to say. Audio is half the piece, and essentially never gets the care and finessing that it needs in student pieces.
We might be primarily visual artists, but your audio makes all the difference in the world.
aliamapu
06-14-2008, 01:37 AM
Well, i think student movies likes just like that, student movie... that is, a person who is begining his career, and, in my opinion, that is not wrong at all...time to time, just the time tell us if this potential butterfly became a flie...the realy wrong think is a lot of bad movies make for pros, which recive a good pay for his bad job....excuse my inglish, but i realy feel the necessity to give my opinion....
Tagger
06-14-2008, 11:14 AM
exacly. Beeing a filmschool student (about to graduate) i see a LOT of student film, and because i'm in the "technical" department (editing) we have to help a lot of directors in making their movies, and i must say that it's great to see students grow. Most, if not all firstyear movies suck but some (beeing a minority) can realy meet up to professional shortfilms. It all comes down to your team. Picking the right DOP, soundguys, editors. Have enough screenings and get advice from professionals. And realise your limits! if you don't have a big budget, don't try to shoot 101 different locations, don't ask your DOP's to do setups that ends you only getting to shoot 0.5 a scene a day, don't build your story around 25 mainactors,... .
Does these things make it show it's a studentfilm, sure, but like aliamapu said, that's exacly what it is and there's nothing wrong with that. But making smart choises (in preproduction as well as in production and post) with the limited tools you have at hand is for me is a lot more important as a studentfilm then those people that always try to think they have the skills that are the same as a 10 year "professional" and end up with a halffinished movie. (and unfortniatly there are a lot of directors that try to think they are)
StoryBored
07-08-2008, 02:25 PM
I don't think all student films look unprofessional. for example, currently I'm working with Nokia in support of the Young Lions Film Competition; the teams had to shoot 60-second videos using a phone. Some of the videos are actually pretty good. For example, USA's (http://share.ovi.com/media/YoungLions2008.public/YoungLions2008.10099) video looks like it could be used in a commercial. So I don't think it's necessarily the color tone, etc that they use. I think it has more to do with the angle at which they shoot from, as well as other factors such as background and setting.
StoryBored
07-08-2008, 05:29 PM
I don't think all student films look unprofessional. for example, currently I'm working with Nokia in support of the Young Lions Film Competition; the teams had to shoot 60-second videos using a phone. Some of the videos are actually pretty good. For example, USA's (http://share.ovi.com/media/YoungLions2008.public/YoungLions2008.10099) video looks like it could be used in a commercial. So I don't think it's necessarily the color tone, etc that they use. I think it has more to do with the angle at which they shoot from, as well as other factors such as background and setting.
IronWarrior
07-09-2008, 10:51 PM
Lighting, sound, and camera movement. Just because it's sunny outdoors doesn't mean it's going to look bright and happy in the shot. A good example of great outdoor lighting is LotR...here.
http://l.yimg.com/img.movies.yahoo.com/ymv/us/img/hv/photo/movie_pix/new_line_cinema/the_lord_of_the_rings__the_fellowship_of_the_ring/ian_mckellen/rings3.jpg
Best screenshot I could find. Anyways, notice how ridiculously bright is is on the other side of the hill...it's just bursting with light. Also, the edges of Gandalf and his various gear (the horse, carriage) are lit with a light "glow," which makes him look less flat.
Not to mention they do amazing colour correction, without doing the typical student film thing and going 600% Saturation to make the colours brighter.
Most important is sound, imo. In student films, if people talk outdoors, you hear *haaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa* in the background, constantly. In 'ollywood, there is no background noise at all, and the sound comes out crisp. Not to mention, everything makes a noise. Opening a door might be quiet on camera, but after sound mixing you get the clicking noise of the handle turning, and the like.
thundering1
07-10-2008, 12:46 AM
Another thing as far as "look" - have you ever watched outtakes? Rough cuts of scenes in the Special Features section of a DVD? Notice how crappy they look - and they're a HOLLYWOOD movie?! A truly good film to video transfer, and good color grading are needed even on big budget movies - don't think they look that sparklingly wonderful right out of the film dryer.
Even professionally shot video needs good color correction for shot to shot matching, as well as crispness and tonal values. Hot Windows allows you to selectively color grade just specific portions - someone's face to draw the viewer's attention in a scene, etc.
Straight out of the camera is surprisingly boring - no matter if it originated on film or video.
And yes, like has been mentioned in the other posts above - there's appropriateness of the angle and lens choice, there's MANY issues regarding audio that need to be attended to or it just screams "unprofessional", bad FX or compositing in general, bad mattes, bad acting, etc.
There are plenty of things that will get better with practice, assuming the filmmaker(s) are TRYING to get better. They'll see what they could have improved, how they could have improved them, and on the next project it will be better.
-Lew ;-)
HiroHito
08-04-2008, 10:37 PM
in one word lighting. the pros don't shoot in the dark they gade in the shadows masking details smoothly. that to me is the biggest difference. I've seen and even made some incrediply professional looking videos with cheap equipment. not that the gear doesn't make huge difference. but provided you're outdoors in daylight it's a limitation that can be overcome. it's really not one thing. most pros are accostomed to the perfection of the art. that is NO camera shake whatsoever, well desinged lighting, multy camera editing, high bandwidth audio. the list goes on and on the less equipment you have the better it needs to be handled. nonetheless I've always believed davici is still davinci wheter he has a pencil or the finest pigments from across europe.
TheMiyamotoMusashi
08-18-2008, 07:40 PM
I read here someone mentioned the film right from the camera is boring.
They usually do color correction to it, but i have also noticed in some movies they use lot of blur and grain? Anyone has something to add to this ?
It sure looks more appealing and interesting then just the film as it is right from the camera.
ivanisavich
08-18-2008, 09:09 PM
Yes, in features there is a process called "grading" where the final "look" of the film is finalized. That's where they add the grain, color correction, filters, etc.
thundering1
08-18-2008, 09:53 PM
For the movie Apollo 13 they printed down 5-6 generations before they got it to look like the late 60's early 70's film grain we're used to seeing of the NASA broadcasts at the itme. The straight out of the camera image was too clean.
There are many tricks used to give your movie a "look" that will hopefullly set it apart from others.
TheMiyamotoMusashi
08-20-2008, 04:52 AM
Can you recomend me some books or whatever to learn more about movie grading?
thundering1
08-20-2008, 05:04 AM
Actually, get photography books. Granted there's a difference between using Lustre and Photoshop, but the color principles are the same - just the interface is different. Leanr about Hue, Tint, what and how colors and densities affect other colors and densities.
Making a "look" is just advanced color correction tools and techniques.
Hope this helps-
-Lew ;-)
HiroHito
08-20-2008, 07:27 AM
if you want your video to look professional then figure out what you can do perfectly. and try to limit your production to those elements. if you don't have rails or a steady cam then don't attempt moving shots. if it's not something for dramatic affect then don't attempt a handheld shot. use additive composites instead of basic colour correction to create the look. use zooms where you ought to. make sure to get the audio filtered untill there is no hiss or buzz in it. use a wave form monitor to keep the scenes conformed in brightness.
thundering1
08-20-2008, 12:15 PM
There's no one element to provide a "make it professonal" button.
You can do basic color correction - don't have to go overboard unless you're trying to make Sin City or 300. You don't have to go crazy with a "look" when you're grading Steel Magnolias.
Dolly, handheld, steadicam - it's not only what's available and what you're good at (NO ONE is perfect at something), it's what the Director TELLS you to do. (and if YOU are the Director, it's YOUR opinion that matters - what do you WANT it to be) You might think this is the perfect still moment and the camera needs to be locked down to really feel the weight of the situation - and the Director wants it hand-held to get a slight jitter to show that things are not solid in their lives. Difference of opinon - but you do what he/she says.
Everything is a matter of subjective opinion, and that's fine. Take zooms - I hate them (to actually zoom in the shot - not the general use of them on a camera), but they were extremely appropriate in, say, Kill Bill. Apparently it took Rober Richardson (the DP) a while to get used to doing it (he has a general distaste for them as well) but by late production, he couldn't wait to FIND a use for them.
Tery Gilliam loves wide angle lenses up close, and Tony Scott loves long lenses pulled back - which one is right?
Subjective opinion - it's ALL subjective opinion. Pick apart what looks good to you onscreen from those who you consider do it well. Research anything oyu can find about how they were shot, lit, why they chose to stage the action this way, what they were tryingto convey with "that shot", etc. Not to COPY them, but to figure out how (and why) they make images you like. Then pick up a camera and some lights. Shoot as much as you can, practice practice, practice - find what works for YOU.
And be fully prepared for the first person to look at your hard work and say, "Ya know - it would have been better if you..." Everyone would have done it differently.
Good luck - hope this helps-
-Lew ;-)
Kai01W
08-20-2008, 04:48 PM
Well, to be precise: creating the look in post for movies is only a couple of years old (not sure exactly when there was the very first DI... 1998, "pleasantville" I think)
Before that only minor corrections during color timing in the lab were possible. Sure there are examples were film was exposed differently than normal like in the apollo example but in general for the majority of movies the look was nailed in camera. (this of course is different from TV shows/ads were telecines are available since quite some time)
If you refer to movies looking boring straight from the camera you either mean log scans or flat one light transfers.
As for the original question: lack of money!
-k
HiroHito
08-21-2008, 08:04 AM
well thundering one......
the point I was making is that the most important thing is to be intentional. if you do things that aren't on purpose it really shows. that really isn't subjective either. it's like the old addage among artists. a blob can only be art if the artist has the skill to paint a picture. the movie maniac was almost entirely handheld and made with cheap gear but was moving and inspired anyway.(others may not agree) whatever is done must be crafted. and when you reach the threshhold even people who don't like it can see.
thundering1
08-21-2008, 12:42 PM
I get that - really I do.
What it felt like was that "tools and techniques" was not understood - additives, filters, as well as general Curves and Levels, masked adjustments as well as Hot Windows, etc. When I said "Tool and Techniques" it felt like it was taken merely as "do a Levels adjustment and call it a day."
I felt it was well understood (which is why I didn't mention it) that you take the time to test different looks and figure out what works best for what you are trying to convey - none of which is an "accident". Again - feeling like it was taken as "do a Levels adjustment and call it a day."
And as Kai01W pointed out - digital grading is a fairly new thing. A great DP had to really know his printing points in order to have figured out his "look" in camera. The color balance and characteristics of the film being used alongside the colors and characteristics of the lighting being used (say, for example, tungsten film in daylight balanced lighting with only 1/4 CC filtering...)
When Dominic Sena sat down in the printer's room for Gone in 60 Seconds, he was used to shooting music videos and commercials - in telecine he could crush the blacks, blow out the whites, enahnce Saturation in the midtones, enhance and change the tint of the highlight fringe colors, etc. The printer looked at him and asked, "You want it lighter, or darker?"
Going back to the originally posted question - a shot is "made" not "found", which is why so many student and low-budget and NO-budget movies LOOK unprofessional. Those who know how to "make" a shot (appropriate to the story) will rise above the visual junk - no matter what their budget level.
Hope this helps-
-Lew
HiroHito
08-21-2008, 11:04 PM
to be fair there's some pretty unproffesional looking TV out there as well. usually it's part of the overall feel. like the show trailer park boys or something. or that show corner gas. one uses cheap video the other uses weird looking actors. those were choices and it shows but if you didn't get what they were trying to do those shows would look unprofessional to you.
thundering1
08-22-2008, 01:27 AM
True - very true ;-)
HiroHito
08-23-2008, 06:59 AM
I suppose another way to put it would be. adjust as much as you can improve by hand and Know what your doing with all of it. almost every commercial video project gets that kind of attention.
CGTalk Moderation
08-23-2008, 06:59 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.