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View Full Version : Why doesnt the viewport always show the same position of particles that are rendered?


thethule
03-07-2008, 10:36 PM
Hi all, I have been working with particle systems of tea leafs falling over soem city shots, and have noticed something odd. That the positions of the particles in the viewport are not always the same at those that are rendered. I have the Pflow viewport count set to 100% so it should be ok. I noticed this happens only after i applied a force/wind operator to my setup. Anyone else noticed this? is there a reason? Ill try to post some stills to show..

Cheers,

Marc

PiXeL_MoNKeY
03-07-2008, 10:44 PM
Count is only a portion of accuracy. You may also need to verify that the Integration Steps in the System Management section are the same value for viewport and render.

-Eric

thethule
03-08-2008, 08:17 PM
Aha, didnt know that, ill check. Thanks


Marc

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03-08-2008, 08:17 PM
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