View Full Version : first female character
leekhangwei 05-05-2003, 07:11 PM hai, this is my first female character. This is my self improvement project during holidays. Hope to get c&c from u guys to get my modeling skill better...http://www.notdesign.net/~adom/khangwei/wip/girl_wip1.JPG http://www.notdesign.net/~adom/khangwei/wip/girl_wip2.JPG http://www.notdesign.net/~adom/khangwei/wip/girl_wip3.JPG
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arpeggioator
05-05-2003, 09:57 PM
very nice model=)
but i think the breasts are "out of charcter"
they look strange...i cant explain what i think in english, but work more on it, but as i said, nice model:thumbsup:
arpeggioator
05-05-2003, 09:59 PM
oh i forgot..
The head is awsome..love it:scream:
leekhangwei
05-06-2003, 11:22 AM
thanks...
i have modeled this character quite some times ago,but i just have no time now, busy doing my assignment currenly.
Will have update as soon as possible
FallenSwordsman
05-06-2003, 12:47 PM
looks good- I have to agree with the comment on the breasts though, they do seem to have been pushed together slightly...
leekhangwei
05-07-2003, 10:25 AM
what kind of dressing do u guys think is suitable for her...any suggestion?? hehe..she is not going to walking down the street without any clothes on...
FallenSwordsman
05-07-2003, 12:45 PM
Depends on whatever setting you're putting her in - also depends on the type of woman she is too - i.e. is she a professional in which case stick her in some kind of suit or is she just going to be casually dressed? You can start defining her character with clothing.
leekhangwei
05-07-2003, 09:32 PM
thanks for the advise man...
Anyway i need to finish her entirely b4 adding clothes. I have only finished her upper body...still alot to be fixed...the chest part obviously.
leekhangwei
05-12-2003, 09:02 PM
hai...haven got any update so far but this is the back view of her...
http://www.notdesign.net/~adom/khangwei/wip/girl_wip4.jpg
and another rotation test (http://www.notdesign.net/~adom/khangwei/wip/gal_rot.mov)
Emberghost
05-12-2003, 11:08 PM
For the breasts it appears that you have made a sort of "perky" and "droopy" look to them. I think that the breasts are attached to the body a little to high up, imo
Iysun
05-13-2003, 01:32 AM
good job for a first go, but the boobs need to be rotated outwards a bit in global y axis, they are pointing staight ahead and i think thats why they are looking kinda funny.
also the over all proportions are a bit off, but thats easy to fix:applause:
leekhangwei
05-13-2003, 04:43 AM
you guys sure are familiar with boobs huh...hehe...ya the boob dudes
UberMaximus
05-13-2003, 04:51 AM
Jus tone more BOOB comment....
Anatomically, you should be able to draw a 45 degree line from the centre of the two collar bones (middle of neck) down to the rib cage. The nipples (heh I just said nipples) should then lay on this line.....
I like the skin tone....
Keith Young
05-13-2003, 05:13 AM
Nice work...
In addition to the breasts needing to be rotated out some, you might try to smooth out the transition to the arm-pit a bit as well (see image below)...
http://www.skinprops.com/images/b-pit.jpg
The armpit on yours looks too squared-off - it should rise up higher in the front than the back.
Keith Young
05-13-2003, 05:31 AM
Yeah, yeah, another boob comment ;)...
I just figured out what else was bothering me about them. There's too much cleavage (never thought I'd say that!). I guess if she ends up in a push-up bra, then it will look correct ;).
leekhangwei
05-13-2003, 10:36 AM
Hai Keith Young..thanks for the advise i really need that...i am not really a boobs guy hehe...sure need alot of reference...
by the way do you have the side view of the img u post it...so that i will have more to see and fix ....thanks
Keith Young
05-13-2003, 11:16 AM
Well, it's a work-in-progress, but here's a side view (I'll try to post a larger one later on today - my machine is about to lock up on me ;) ).
http://www.skinprops.com/images/fb_wip2.jpg
leekhangwei
05-13-2003, 12:52 PM
this is my side view of her...i used motion designer to make her boobs drop down abit so that i can fix it...hehe
http://www.notdesign.net/~adom/khangwei/wip/girl_wip5.JPG
Keith Young
05-13-2003, 07:39 PM
Nice! :thumbsup: :buttrock:
The nipple itself may need to rotate out very slightly, but the overall shape looks very natural (according to my long-term memory ;) ).
leekhangwei
05-14-2003, 02:15 PM
Finally i have got the time to fix her breast...still busy with my current project now...hope to get more update as soon as possible..
http://www.notdesign.net/~adom/khangwei/wip/gal_wip6.jpg
http://www.notdesign.net/~adom/khangwei/wip/gal_wip7.jpg
and here (http://www.notdesign.net/~adom/khangwei/wip/gal_rot2.mov) is the new rotation of her..
leekhangwei
05-14-2003, 08:23 PM
what do you think guys.....i think it is ok for the time being...although more hardwork and time is needed...:)
leekhangwei
05-16-2003, 01:10 PM
hai, i have fixed her shoulder part and did some minor changes of her breast.
this is another view of her...
http://www.notdesign.net/~adom/khangwei/wip/girl_wip8.JPG
close up of her
http://www.notdesign.net/~adom/khangwei/wip/girl_wip9.JPG
kinda look serious thou..
leekhangwei
05-23-2003, 08:31 PM
Din have much time to make any progression these days....just some test renders...posting it soon...btw...do you guys know what is the best way to texture her eye...
dominicqwek
05-23-2003, 09:31 PM
check out the joan of arc tut at 3dtotal.com. Theres a tut on eye texturing. This looks like its working out pretty nicely. :thumbsup:
leekhangwei
06-06-2003, 02:49 PM
Finally i have finished my assignment and now i can focus on this project. Hope to have some updates soon. I like to ask you guys about how to achieve watery effect in the eye b4 i start texturing my character??? Do we add another layer of polys just for the watery effect???
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