PDA

View Full Version : Vehicle: CA-15 "Kangaroo" - Aussie prototype fighter


Skyraider3D
05-05-2003, 01:27 PM
Hi! :wavey:

Just finished a new model, the CA-15 "Kangaroo".

http://www.skyraider3d.eclipse.co.uk/temp/ca-15_cgtalk.jpg

The CA-15 was the last fighter aircraft to be designed and built in Australia. First flown in 1945, no series production was ordered due to the end of WW2 and the beginning of the jet age.

Nevertheless a beast of an aircraft and a fun modelling project. A bit of vatiety from all the Luftwaffe stuff I normally do! ;)

jmw
05-05-2003, 01:30 PM
nice work, i like the texturing esp the dirt/grime by the engine and under the wings.

Nikodemus
05-05-2003, 02:01 PM
:thumbsup: i dont know much about old time airplanes but great modeling and texturing !
isnt strange how most everyone thinks of this time as partly desaturated hues.. but in real life things were as viberant as today .... anyway great work again :D

Dr.Jones
05-05-2003, 02:59 PM
Very nice. it looks like a P-51, doesn't it?

EvilBasterd
05-05-2003, 03:19 PM
Great work man.:thumbsup:

Skyraider3D
05-05-2003, 06:54 PM
Thanks guys! :)


Nikodemus, I know exactly what you say :)
However I try to go for a WW2 vintage colour photograph look. The colours on those photos are often desaturated, colourised, ... altered in any way :D


Dr.Jones, yes it's very alike a Mustang in concept. Just a bit fatter and a V-shaped horizontal tail. Overall it looks more aggressive, I think! :cool:

Danoku
05-06-2003, 06:25 AM
Nice, i love seeing folks go for the road less travelled, didnt it also have a quite a bit bigger engine than the merlin in the mustang?

I really like the texturing on around the exhaust.

Nice model and picture and a great subject.

Skyraider3D
05-06-2003, 01:23 PM
Thanks Danoku! I personally don't see the point in modelling an F-16 or P-51. Common planes of which loads of photographs, drawings, paintings already exist. I like to be more original and model the obscure and unknown stuff. :)

The engine is a Rolls-Royce Griffon, by the way. More powerful than the Merlin of the Mustang (2000+ vs 1700 hp).

Skyraider3D
05-06-2003, 10:20 PM
Almost 500 views, but just a few replies... :hmm:
I guess I made the image too boring, ey? :shrug:
OK, next one will be more explosive... I promise :D

heipei
05-06-2003, 10:33 PM
No, its not boring, its just ... what does one have to say to a ww2 aussie airplane? :P didnt know they even built any, till now. Looks to me very much like the other allied planes, especially the spitfire and the p51 mustang.

Just two questions: What is that air-intake under the plane good for (if it is one). Cooling?

Where are its guns at? Maybe the "air intake" hides the guns and my questions are both solved with one answer :P

To the tech side: perfect, the surrounding might be a little simple (and therefore, as you said, boring) but guess that doesnt matter ;)

kappa
05-06-2003, 11:36 PM
I love the style of this render.
Look great. Yeah a little plain, but you've got a mood happening.
These engine left a prominent oil trace on the body didn't they?

Excelent texturing job.

You should create more of a scene.

Hey, it's you Skyraider, I recognise the ID from Maxforums.

cheers,

Kappa

Emberghost
05-07-2003, 12:21 AM
That is a very solid render! Looks perfect to me.

jussing
05-07-2003, 09:21 AM
Wow! Very nice! :thumbsup: :thumbsup:

Great modelling, and very nice textures! Can we see a wireframe (duh, that's a new one! ;)), plus, pretty please, a closeup of the cockpit and pilot?

Personally, I'd add a little more wheathering to the textures.

Nothing big, just a little flaked paint here and there, mainly around the bump'ed edges in the hull.

I know, wheathering is an odd thing, because while it can vastly improve a model, you can't always rely on it... I mean, what if the job calls for a brand new, fresh-out-of-factory, polished, shiny air craft, without a scratch? Then you can't just fall back on wheathering... :shrug: Ahh, tough it is...

But still, great work! :thumbsup:

Cheers,
- Jonas

Skyraider3D
05-07-2003, 06:50 PM
Hi guys,

Thanks for the comments! :bounce:

To answer some of your questions...

Heipei, The air intake under the wing is for the supercharger, which compresses air for the engine to give the plane better high-altitude performance. The Mustang had one too in the same fashion, indeed, and therefore both planes are very similar.

Where are the guns? Well, since it was a prototype, it didn't have any. I actually made more texture sets for it, and accidentally rendered it with guns and gunsight, which I had to remove in Photoshop again! DOH! :rolleyes:

Kappa, you're right, on some photos of this plane, oil streaks are clearly seen. I actually forgot to add them initially, and then decided to leave them off anyway. No big worry, as this particular machine was a prototype and kept pretty clean. The only photo showing clear oil streaks is actually a photo of it after a belly landing!
And yep, I'm Skyraider from MF! :)

Jussing, I don't have any wires or close-ups right now to upload, but I'll make a few during the weekend and post them here on Monday. The pilot is an ancient model though and definately not worth showing up-close! :D

As for the weathering - as explained above the plane was in pretty good state. Also, it was unpainted (bare metal finish), so no paint chips! :)
Most photos show the actual plane to be pristine and well polished. I went for a more "used" look as I made more skins for it of "what if" combat machines, and to save me the hassle of rendering raytraced reflections! :p

Bliz
05-08-2003, 01:14 AM
It's a very nice picture. And kudos for going for the unusual subject matter. I do like the original styling of it. It's almost Art-Deco in form. Do you have a URL with anymore info on it?

Sceme
05-08-2003, 06:59 AM
i love the color theme and clear render....smooth. Ah, no Critic from me.

Skyraider3D
05-08-2003, 06:44 PM
Cheers :)

Bliz, here's a few websites:

http://users.chariot.net.au/~theburfs/ca15MAIN.html
http://www.dropbears.com/av/KFXart/articles/ca15.htm
http://www.hotkey.net.au/~ue626/doc/ca-15_doc.htm (contains nice scale model drawings, but I used different ones as a reference)
very nice flying scale model: http://www.airbornemagazine.com.au/artCA15.htm

Apart from a set of poor quality drawings and a few additional pictures, most of my references came straight from the web. Not much to go by, really.

arai
05-08-2003, 09:39 PM
great looking plane skyraider. It almost looks like it has some navy influence from the f8f bearcat in it.

I'm just looking at what to do next, while it probably wont be as obscure as your choices I'm looking to do a 2 or 4 engine bomber next. so many fighter.

anyway, great model



arai

celezionka
05-09-2003, 04:15 AM
The way it is rendered conjures up a WWII kind of feel for me -- can't put my finger on why, but I like it.

John

Skyraider3D
05-13-2003, 05:31 PM
Cheers guys!


Here's the promised close-up. This is the original resolution of the image. O yeah, it's an earlier version with the gunports and gun-sight still there, by the way...

http://www.skyraider3d.eclipse.co.uk/temp/ca-15_close-up.jpg

I forgot the wireframe - will do that later this week as I'm mentally busy at the moment! :surprised :eek:


Arai, I've been doing too many fighters as well. But currently I am working on a trainer aircraft and after that a four-engined recon plane...
Could you drop me an e-mail on skyraider3d@wanadoo.nl please? I have some ideas (and drawings) for you! ;)

Jol
05-13-2003, 05:42 PM
Hey Ronnie,

looking good!

Linus Ericson
05-13-2003, 07:05 PM
Looks nice like usaly Skyraider3D, do you animate this models or you are working only with stils? :thumbsup:

HADES
05-13-2003, 08:46 PM
nice work sky the rendr and lighting are really nice.............
only one thing bother me is the motion blur its not really nice and exact....................................
good work anyway

ruprecht
05-13-2003, 08:53 PM
nice work skyraider. miss your work around maxforums - looks like you graduated to the big league :)

Skyraider3D
05-14-2003, 06:04 PM
Hi Ruprecht, yeah I don't visit Maxforums much anymore these days. People there got bored of my planes anyway! :rolleyes:

HADES, I wish I had final render stage 1! That one has neat motion blur. It's all standard MAX and a lot of Photoshopping...

Cheers Jol! Your head model is very nice, btw!

Linus, all my models are made primarily for stills. However most of them have animatable features and are usable for anims. I just don't find the time to make any...


O, here's some wireframes, as promised last week:

http://www.skyraider3d.eclipse.co.uk/temp/ca-15_wire_01a.jpg

http://www.skyraider3d.eclipse.co.uk/temp/ca-15_wire_01b.jpg

http://www.skyraider3d.eclipse.co.uk/temp/ca-15_wire_02a.jpg

http://www.skyraider3d.eclipse.co.uk/temp/ca-15_wire_02b.jpg

The smoothed model is optimised, by the way. So excuse the few triangles and other not-so-neat areas!

MadHamish
05-14-2003, 10:43 PM
Ronnie, this would have to be your best peice yet. The textures are awesome, the render fantastic. Im very jealous! Five stars from me! Deserves front page!

Cheers

jussing
05-15-2003, 06:48 AM
Wow, it's very inspiring to see your wireframes... I think you've made good use of your polygons!

- Jonas

Skyraider3D
05-15-2003, 06:52 PM
MadHammish, thanks a lot! :)
Well hopefully every new piece is better than the previous one, or else something is going wrong! ;)


Jussing, I'm glad you like them. It's made in MAX and it's actually the first model I completely did with meshmooth. I used to use Surface Tools for my plane models as somehow I couldn't get the hang of meshsmooth... but I am learning now! And I like it! :D
Any tips or hints on my wireframe are more than welcome. I had a hard time modelling the sharp V-shaped corner on the supercharger exhaust (back of belly airintake).

Skyraider3D
09-02-2003, 11:27 PM
I ran an iron over this baby, and now she's flat :D

http://skyraider.allaboutwarfare.com/files/modelling/CA-15_profile.jpg

bRuNuShky
03-26-2004, 02:25 AM
:buttrock:

I saw your page in the pas and I realy like the style that you use !!!! ... Great models !!

In this moment I still working in a p-51 mustang that i made... I have little problem whit texture ...in yuor model I see the division in the surface ... this is a bump map realy???... I think so ..but in my model the bummap dont work fine... well I will work more in this to take out this problem and post my image...but if somebody can giveme an idea about the bumpmap aplication, I will be happy



My english is not good Sorry to all!!!

See ya

Saludos bRuNuShky

ccc5
03-26-2004, 03:26 PM
Good work, good textures, good lighting. This could be animated with ease.

Skyraider3D
03-27-2004, 12:33 AM
LOL bRuNuShky, where you found this dinosaur of a thread! :) You already had me wondering why my website exceeded its bandwidth. But that was because these images were linked from there... Moved them to a different place now.

About the bumpmapping... here's an example:
http://skyraider.allaboutwarfare.com/files/modelling/trieb_bump.jpg
The "cloudy" stuff causes the surface bump.



CCC5, thanks! :)
Animating would be easy indeed, if I had the time ;)

bRuNuShky
03-28-2004, 09:44 AM
:bounce: Thks Skyraider3D !!!! to day reading another of your post where you show us the texture map especular and bump I understand the idea ... I have to work more in my bump map to obtain a better look ... My problem is the division efect, may be is the size of map or type, I alway use .jpg may be this is my error ..anyway Thanks for take time to write me and let me say that your work inspired me to star work in my own idea...:bowdown:

Great!!! or "esta de mas!!!" like we say :thumbsup:

Impus
03-29-2004, 07:15 AM
Go the Aussies.. even if it was a little too late.

Oh and nice model/render too ;)

Sqwall
03-29-2004, 09:15 AM
Great man. I like it. I love the WWII planes. In fact I model one myself but the model is strange and looks more like fantasy one. Ohh.... I hope I finish it soon. This image inspires me.

Man I have one question ... where I can find a nice backdop image for my composition.. an aerial photo or something.

elnady
03-29-2004, 11:53 AM
Very good:thumbsup:

Skyraider3D
03-29-2004, 09:58 PM
bRuNuShky - I create my textures as PSDs but for renders I use uncompressed JPGs. They're much faster to load and it also means I can zip up my PSDs which otherwise would take up too much space (I can have up to nearly a gigabyte of PSDs for a single model!!!).


Sqwall, thanks! If you have a photocamera, it's easy to make pictures yourself. The CA-15 render uses a simple photograph of some clouds taken from the ground. Nothing special at all.
Whenever I go for a flight (holidays and such) I always take a camera with me and make sure I get a windows seat, so I can take pictures from the air. These are extremely handy for photorealistic compositions and you can call the final render 100% your own work.
Also have a look here: http://www.af.mil/photos/index.asp?galleryID=2
This is the US Air Force site and it has lots of very high res photos. I believe you can use them for free. What you do is look for pictures with lots of background and with the clone brush in Photoshop you paint out the airplane and superimpose your own :) Piece of cake! You can of course also try compositing your own model with a real aircraft in the photo and make it look like a formation flight! ;)
Finally, you can have a look here: http://www.art.net/~jeremy/photo/public_texture/Sky_Set/page_01.htm
It's Jeremy Engelman's website and he has lots of free textures/photos.


Impus, Achmed, thanks! :)

Sqwall
03-30-2004, 06:48 AM
Thank you! :thumbsup:

Skyraider3D
03-30-2004, 08:50 PM
You're welcome!
Funny thing... just hours after I posted the above link to the USAF website, I got a visit from them on my homepage. Their intelligence is onto me :rolleyes: Hahaha :D
Would they really be that paranoid or is it just coincidence...? Hhmmm... ;)

CGTalk Moderation
01-15-2006, 01:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.