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View Full Version : Making of Eternal Flame


andyhalls123
03-05-2008, 09:24 AM
Everything modeled using traditional polygon modeling in Softimage XSI and this is a new step towards learning

http://www.cgarena.com/freestuff/tutorials/xsi/eternalFlame/index.html

http://www.cgarena.com/freestuff/tutorials/xsi/eternalFlame/header.jpg (http://www.cgarena.com/freestuff/tutorials/xsi/eternalFlame/index.html)

Larry_g1s
03-05-2008, 04:07 PM
The hardest part to work on was to get the cloth to not hide the shape of the body but not get completely stuck to its surface. I tried to get the folds to look as natural as possible.I think this was nailed. It was a great pose, and the cloth looks great while complementing the pose. Very nice piece.

Gentle Fury
03-05-2008, 06:23 PM
nice work, but this doesn't belong in the news section.

Why is this so common all of a sudden?

Neil
03-06-2008, 04:24 PM
nice work, but this doesn't belong in the news section.

Why is this so common all of a sudden?

Because it's an easy way for people to plug their own work/site. You make a quick breakdown of your piece and you can drive traffic to your site from CgTalk. And you can always deny it and say 'what are you talking about?! I wanted to help others!'. It's a fool proof method.

Gentle Fury
03-06-2008, 08:46 PM
Because it's an easy way for people to plug their own work/site. You make a quick breakdown of your piece and you can drive traffic to your site from CgTalk. And you can always deny it and say 'what are you talking about?! I wanted to help others!'. It's a fool proof method.

It is proof of fools. Freakin annoying

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03-06-2008, 08:46 PM
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