View Full Version : Misc : is 3dsmax available for Mac.
wethepe0ple 05-05-2003, 12:25 PM hi there...
i just wanted to ask whether there's a mac version of 3d studio max
and a second noob question:
What's the difference between Lightwave, Maya and 3dsm? Which program is the better one:shrug: ... with which one can u make better renders, short films and and and...hope u can tell me and show me some facts about the difference...
:applause: :applause: :thumbsup: :thumbsup: :applause: :applause:
thanx alot
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mmwizard
05-05-2003, 01:01 PM
Heigh,
Well 2 answer the 1e q. Nope Not yet 4 the Mac.
the 2nd q is hard to answer. It's the same as asking to a Apple and a PC user which comp is better. Well i'm a Max user and for me Max is my main choice. Maybe i would try another app in the future and that would Houdini. Only because it's the most complete app, and they have an free apprentice program wich covers the whole functionality off the app.
Otherwise, if u have an Apple comp. Maybe should learn Maya. It's a great app and as with Max there are a lot of Tutorials available on the net.
And again. There are many pro's who are using Maya and Max as they like specific things of each app. But if u r a beginner stay with one app, and maybe later another...
cu
1) no, there is no mac version
2) goto their sites, download their demos and decide for yourself :)
Howdy !
No, there is no Mac version of Max, but this you probably would have find for yourself by visiting, say, Discreet.com (makers of 3dsMax).
There are differences between the softwares you list, but imho it's not the software that makes quality works but the user, so to your question "with which one can u make better renders, short films and and and...", i'd say with any of them, provided that you take the time to learn how to do it. None of them, that i'm quite sure of, has a "Make Best Art" button built-in yet.
Then i must really urge you to read this forum's guidelines, for first off your first question is really one you could find answers for yourself, and your second is really either too broad or just calls for an obvious answer.
mouj
onlooker
05-05-2003, 01:29 PM
What's the difference between Lightwave, Maya and 3dsm? Which program is the better one ... with which one can u make better renders, short films and and and...hope u can tell me and show me some facts about the difference...
I can't speak on the part of a 3DsMax user, but as a Mac user I've used Lightwave, and I own Maya, but I've seen fantastic works done in all 3 app's including 3DsMax (which I've never used).
As for which is better who is to say. If you were a guitar player you'd be asking which is better, Fender, Gibson, Paul Reed Smith, Jackson, and so on.
All I can say to that is I don't think the answer to your question lies in the application. It lies in the user. Practice in any of those applications is going to get you where you want to be.
If your not capable of playing Led Zeppelin songs on a Gibson, your not going to be able to play them on the Fender either.
;)
wethepe0ple
05-05-2003, 01:34 PM
i really have to thank for your replies... ok ok the first answer could be answered in an easier way... first search and then ask.. I'm sorry for that
I'm PC user and was just interested whether there is an mac version and i thought this would be the easiest way to find it out ...
@ the moment i'm learning 3dsm i found several books and tutorials, and i'm trying to be as good as possible... sure there is no "Make best Art Button" but each program is diffrent and i thought there might be a difference in their quality... cause i've never heard of maya or lightwave before i came to this board... so u can see i'm a 3d program noob... I Learned photoshop a lot.. but i wanted to step into another dimension and i think 3d is the right one... it was great what i found in this board the pictures and the short film... so i wanted to be able to do things like that too... so thanx to u guys for your help :applause: :thumbsup:
@onlooker: very nice example :)
Don't get me wrong, i was being a little sarcastic, but i do understand your point of view, we all were noobs at one time, and actually, we're all 'noobs of all times' in a way.
Still, and Onlooker had it right with this example, it all lies in the user, many people are coming up with great works achieved in "lesser" software, but in the end it does not matter what program it was made in, it's the quality of the work that matters.
There was a thread not long ago about this, it is true that if your tool is broken or does not work well, no matter how good you are you won't be able to do things as well as with a neat, brand new and functional tool. Still it takes seme time to know a software and be able to say 'i can't do this because the app won't let me take it to where i want it'...
Don't know if i'm being that clear : )
mouj
DSedov
05-05-2003, 07:27 PM
I think you should read this thread. It tells about all different applications and their good and bad sides
http://www.cgtalk.com/showthread.php?s=&threadid=19315
wethepe0ple
05-05-2003, 08:59 PM
uhh great! thinks this thread answers all my questions.. thanx
sebek27
05-05-2003, 09:23 PM
if you want to learn 3D, there is a "little" app called Cinema 4D... it's the easiest 3d app to learn, trust me! try the demo and you'll see... not only is it easiest to learn, it has some great features and you can create work as good as on any app, just look at the Lamborghini in the finished gallery section... it's not the software, it's the artist that creates, and i think most important think to look for is how easy the app is to learn and how stable it is
by the way, i don't own any 3d app but will be purchasing either LW or Cinema next fall since i like them both... good luck
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