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psilipsycho
05-04-2003, 09:10 PM
what's up folks,

I am getting close to being done with this model but I have been looking at it for far to long and don't feel like I am making much progress anymore. I noticed that the backbone area and her jawbone look a little funny which will be fixed soon. I was just wondering if any of the hypercritical minds out there could help me out with any of the other problem areas and tweaks that she might need.

thanks

http://www.bfw3.com/female1.html[/URL]

gmask
05-04-2003, 09:26 PM
looks pretty good.. my only comments are that the taper of the wrists looks a bit skinny and too straight from the front and that the shoulder blades might ride a bit too high towards the shoulder.

Xaint
05-04-2003, 09:29 PM
Quicknotesss....

1.
ears too big
nose too long
pull back the forehead below the nose towards the neck a bit

2.
breasts are hung
make the delta of the back a bit wider so that it can be seen from the front view
forget modelling in skittish pose - imho
if you go for realism don't exaggerate too much, especially female characters - make it subtle

3.
maybe her foot is too long - take a look at it anyway

Bye!:wavey:

gmask
05-04-2003, 09:37 PM
>>nose too long

The nose is bit long..

>>>if you go for realism don't exaggerate too much, especially female characters - make it subtle


I dunno I like that this model is not exactly "ideal".. it actually has some character to it.

psilipsycho
05-04-2003, 11:14 PM
Thanks for the c&c

The wrists do look a little thin and I will try to tweak out her back a bit. -scapula and backbone area as well as the delta
The ear does look a little to big and set back to much as well.

"pull back the forehead below the nose towards the neck a bit"
- I think I know what your taking about-

"forget modelling in skittish pose - imho "
-I don't have any idea what this means. She is standing on the ball of her foot because it was easier for me to get her proportions more accuate.-

should her breasts sit higher on her torso?

Thanks again!

gmask
05-04-2003, 11:20 PM
>>>"forget modelling in skittish pose - imho "
-I don't have any idea what this means. She is standing on the ball of her foot because it was easier for me to get her proportions more accuate.-

This pose may not be good for binding but I'm not sure if that;s what he means...


>>>should her breasts sit higher on her torso?

No..not unless you want to them to look like implants.. I think these look realisitic and boobular enough without being fake or stereotypical.

essahc
05-05-2003, 01:48 AM
I like it. I agree about the breast, leave them like they are.
Nice website by the way.
Do you plan on dressing your models?

psilipsycho
05-05-2003, 06:53 PM
cool, I like her breasts where they are as well.

The feet may be a little more difficult to bind but if I do have trouble, I can just flatten her feet. The arms shouldn't be a problem. I have done it like that many times and I prefer this way rather than having the arms perpendicular to the body.

Thanks for checking out my site(wip). I would love to get clothes on my male and female model. I have started to work with
Syflex and hope to have some stuff to show pretty soon. I was actually thinking that I would try to get her textured from head to toe first and use Shave and a Haircut for all of her hair.

Thanks for the help guys. I started to work on some of the ideas you all had for me and will post soon but I had to go see X2. A happy movie going experience. Enjoy, if you haven't already!

Ryder
05-05-2003, 11:37 PM
nice modelling... but the proportions of the nose,shin,pelvis and neck musle reminds me of a HE-bitch... :)

gmask
05-05-2003, 11:59 PM
Originally posted by Ryder
nice modelling... but the proportions of the nose,shin,pelvis and neck musle reminds me of a HE-bitch... :)

Uh..yeah..
The head and neck does seem a tad large for the body. The pelvis looks female to me and I don't see how the shins could be interpreted as masculine??

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