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Hexodam
05-04-2003, 08:18 PM
Hi,

Currently I have a scene with two characters rigged with charrrigger and I'm trying to make one character pick up the other character. I'v tried using the link contraint to link the hip controler to the arm of the other character, but if I do that the character gets twisted and basicly just flies off the scene by ... 80000 or so units, very weird.

I also tried to create a dummy and link the hip contraint normaly do the dummy and then used the link constraint to link the dummy to the arm controler, this worked for the current frame but when I go one frame back where it isnt link the same thing happens, the character flies of the scene.. in two bits, also very weird.

Is there some way to do this without screwing everything up?

Hexodam
05-04-2003, 08:52 PM
I figured it out,

because the hip controler was dependant on something else I had to set the link constraint to the "character" icon for the character, the only thing not linked to something else.:wavey:

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