View Full Version : DWIII-3D-skullface-????
skullface 03-02-2008, 02:26 AM Name: ??? the Vertabreaker.
Race: Angel (fallen)
Class: Warlord
Artifact Weapon: Darkness/void
she will use the power of darkness to summon evil parasites worms from within her enemies skulls that she wears. with each kill she gains another worm. the helm is the first piece to her collection. the helm artifact found was first found shortly after her falling deep in the mountains hidden from god knows what. using this new found parasitic armor from the darkness, she plans on using it to seek revenge on her angelic peers.
http://img248.imageshack.us/img248/7005/comiccolor2webdw3gd2.jpg
http://img407.imageshack.us/img407/2982/pqfullwebsh9.jpg
http://img249.imageshack.us/img249/9600/giiiiirlcg8.jpg
http://img249.imageshack.us/img249/9128/colored12bluewebzs0.jpg
http://img381.imageshack.us/img381/4283/concepthead2largeclean7bl7.jpg
http://img375.imageshack.us/img375/2786/conceptfacewebcellid5.jpg
http://img375.imageshack.us/img375/5595/conceptgirl1700cellwebfy1.jpg
http://img375.imageshack.us/img375/2678/girldemonconcept2700webbu4.jpg
http://img409.imageshack.us/img409/5776/girlconceptlarge700webfo6.jpg
http://img409.imageshack.us/img409/3208/girl2web700webqw7.jpg
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skullface
03-02-2008, 08:24 PM
...miss post: [
skullface
03-03-2008, 12:26 AM
armor concepts!
so to get the ball rolling i did some arm armor : ] let me know what you think. you can even make suggestions of combining armors things : ]
http://img107.imageshack.us/img107/6105/armconceptfullwebal2.jpg
skullface
03-03-2008, 01:31 AM
this is some of the torso armor : ]
http://img528.imageshack.us/img528/2350/chestfulllargewebtf3.jpg
skullface
03-03-2008, 04:40 AM
ok im done for the day : ] still tryign to work things out in my head. hrmmmm
http://img210.imageshack.us/img210/92/girllegsfulllargwebsv6.jpg
skullface
03-03-2008, 10:27 AM
its 2 am and i got class tommorrow but this was fun. i dont even know what i was doing this for. haha but here goes her frontal armor : ]
http://img115.imageshack.us/img115/8835/girlhipfulllargewebdm6.jpg
The Flork
03-04-2008, 04:52 AM
Dude! these are some of the sickest concepts yet! i cant wait to see the final product! and what a great way to plan out armor! i will be keeping a close eye on this for sure!
somu01
03-04-2008, 07:27 AM
wooooooooow nice concept man
skullface
03-04-2008, 08:14 AM
yall, this isnt normally what i do, but im trying to hang with all the concepty folks here. full drawings and models comming soon : ]
http://img402.imageshack.us/img402/8396/girlhelmalllargewebzk7.jpg
StacyOgie
03-04-2008, 12:03 PM
I love these alot. Cool way to go about concepts. Wished you numbered 'em though:D . Can't wait to see more.
MikeHill
03-04-2008, 12:28 PM
badass thumbnails! wicked variety, can't wait to see them combined up into full figures, could do some wicked combos!
as stacie said tho, would be handy to have some numbers
best,
mike
Thats looking really good, some quality concepts. You have so many parts you should take a selection from each and see what goes together.
skullface
03-05-2008, 01:51 AM
TRUE! thats what im missing is numbers! man i feel stupid. i will update all these with numbers tonight : ] thanks alot for the crits and comments. i love you all!
ima number everything when i get out of class : ]
some shoulder concepts:
http://img205.imageshack.us/img205/9285/girlshouldersfulllargewbm8.jpg
skullface
03-05-2008, 09:39 AM
got some weapons, good ol paper drawings in class again. more will be up tommorrow then its on to the full illustrations. WHURAW!
http://img297.imageshack.us/img297/9493/girlshieldwebkt0.jpg
http://img208.imageshack.us/img208/2652/shieldwebqo9.jpg
http://img208.imageshack.us/img208/9761/girlswordswebzq7.jpg
http://img208.imageshack.us/img208/4751/capwebemo8.jpg
GearType2
03-05-2008, 10:46 AM
Quick glance through all the armor the one that really popped out at me was what I will refer to as "squid leg" I love how it wraps around the thigh and knee. Fantastic. It really gives that fabric and ribbon feel, but at the same time ups the creepy dark factor. Good luck and it's great to see your work :)
skullface
03-05-2008, 12:36 PM
thanks alot! yea i want to do something with alot of skulls and toungue type tenticals. so lets see what my screwed up noodle comes up with.
oh and her name for now is Vertabreaker.
The Flork
03-05-2008, 01:13 PM
you never cease to amaze me! now that you have some capes, that probably a good place to put the logo thing we have to put on our characters.
skullface
03-05-2008, 11:45 PM
yea ima do it there for sure : ] thanks buddy, i love you. haha
skullface
03-06-2008, 02:16 AM
i am totally done with thie black and white thing. the next time you see me ill have drawings. im so happy.
http://img209.imageshack.us/img209/7324/girlweapsmallweblq1.jpg
Loukor
03-06-2008, 02:20 AM
I love your weapons dude, I think they are traditional looking (because of the "wind" on them) and it fits pretty well. Btw im having a hard time choosing right now... :P
skullface
03-06-2008, 05:52 AM
oh thanks! maybe numbering them all will help a tad : ]
http://img150.imageshack.us/img150/2739/girlarmorallnumberedsmaow9.jpg
Diffused
03-06-2008, 07:41 AM
Jonaaaah!
good luck my friend. DW3 seems to be growing into a beast!
Glad to see an equally sized beast stepping up to the fight.
Let there be blood!
The Flork
03-06-2008, 07:53 AM
a
8 12 20,
b
2 5 12,
c
9 10,
d
1 8 11,
e
6 10 ,
f
3 with :
6 14,
g
1 9 16 17
MoNinja
03-06-2008, 08:39 AM
A 12,14,16,20
B 2,5,12,19
C 5,7,9,13
E 2,8,9,10,11,12
F 4,8,13,15
G 1,5,9,16,17
these are my absolute favourites. Really amazing work, I love it
very awesome, I love the amount of concepting you have going on here:thumbsup:
A: 15 or 20. very cool and sinister
B: 2 or 6
C: 1 or 15
D: 3 or 5
E: 5 or 8
F: 2, 8, or 15
G: 2 or 6. best silhouettes in my opinion
once again, very cool, cant wait to see more with all these ideas floating on here
skullface
03-06-2008, 08:26 PM
thank you so much, i will be doing full art based on your guyses choices. hooraw!
skullface
03-08-2008, 04:33 AM
got closer to what i want, but then i started to mess with more heads as well. let me know what works and doesnt! this is fun.
http://img381.imageshack.us/img381/4283/concepthead2largeclean7bl7.jpg
http://img375.imageshack.us/img375/2786/conceptfacewebcellid5.jpg
http://img375.imageshack.us/img375/5595/conceptgirl1700cellwebfy1.jpg
http://img375.imageshack.us/img375/2678/girldemonconcept2700webbu4.jpg
Loukor
03-08-2008, 04:43 AM
The amount of dedication is very inspiring, keep going dude... your latest sketches are amazing and I can't wait to see your 3D stuff.
Jinian
03-08-2008, 05:13 AM
really interesting concepts there, reminds me of Andrew Jones workflow demonstrated in one of his conceptart.org workshops. Just wondering if you are using his technique for conceptualization?
skullface
03-08-2008, 08:28 AM
oh i dont know adrew jones,unless they are the people who worked on the skillfull huntsman books. but i kinda just do this for my own memory and ideas. now ima check up this andrew guy! thanks for the c and c.
TheGeneral
03-08-2008, 09:06 AM
does that long tentacle act as a spear type weapon? that would be neat.
The Flork
03-08-2008, 09:42 AM
hes the guy that did the metroid concepts lol
number 2, done deal, if you dont use that were not friends. add some nails into it and maybe some horns if yah like, but thats the one your useing lol
skullface
03-08-2008, 11:01 AM
just for you flork its done!
erik_j
03-11-2008, 11:11 AM
you have too many rivalling awesome alternatives I can't vote properly :P guess you know where you're going, I loved the new head designs! otherwise 8, 9, 14, 16 and 21 were my favs too. other parts would have to see them on her. casting haste on you *shake shake* :P keep it up!
skullface
03-11-2008, 02:19 PM
thanks alot for the words kind sir. I'm at the tail end of designs. still trying to keep to the original idea but making the outfit more "functional". this is her in zombie form. being poses by the evil parasties she out of control. haha im so corny.
http://img375.imageshack.us/img375/497/girl3blurlarge700lx6.jpg
superpauloitalo
03-11-2008, 02:29 PM
Fantastic! I'll keep an eye on her!
skullface
03-12-2008, 07:54 AM
thanks alot : ] i shoudl have more drawings, im trying to get the girl in zbrush pics up.
skullface
03-16-2008, 10:35 AM
back, with a busy week with midterms i didnt get much done. but its spring break and you know what that means. MODELING!
this is abotu the final concept for my girls outfit to work more for posing : ]
http://img409.imageshack.us/img409/5776/girlconceptlarge700webfo6.jpg
http://img409.imageshack.us/img409/3208/girl2web700webqw7.jpg
walrus
03-16-2008, 10:59 AM
Really cool concepts so far! Looking forward to seeing where you go with the modeling... Good luck!
skullface
03-17-2008, 08:44 AM
thansk alot, im modeling right now : ]
Matsokin
03-18-2008, 04:40 PM
Very interesting concept! Keep developing it!
Good luck to all of you guys.
lacluna
03-18-2008, 04:59 PM
Geese!!! a lot of work! good for you.
Firerbert
03-18-2008, 06:00 PM
I love these new drawings. They look like they're done on vellum or something. Very clean. I love your detail work. Line drawings are always the best.
skullface
03-24-2008, 11:19 AM
thanks yall i actually have some modeling done!
this is still being somewhat blocked, dont worry about some of the points around the tits and ass i have to retopo for that, its pissing me off how wobbly its looking. also i have some geometry that just ends. but what is working and not working.
i still have to do her skin tight clothing.
http://img528.imageshack.us/img528/1396/parasitequeenfull1000uo2.jpg
fatestaynight
03-25-2008, 12:34 AM
nice progress work so far looks great!:D
best of luck
DW3 page (http://forums.cgsociety.org/showthread.php?p=4983213#post4983213)
skullface
03-25-2008, 02:37 AM
thanks allot, that just made my day.
McJAKe
03-25-2008, 03:00 AM
Wow great stuff!
Lovely 2D work too, keep em updates coming!
erik_j
03-25-2008, 05:33 PM
semi-justifiable critique: forehead and cheekbones are averagely not as wide as the whole of the skull. if you look from front ortho view there's usually a good distance (x?) between the far side of head (above ear) and outmost of the brow and chinbones. also that ridge from the forehead back towards sides of skull usually draws less along the far widths of the head but is more tucked in.
and back (vertical) edge of jaw up to ear is averagely not as pronounced as that (and on many women it's quite short). it's mostly a slight (and not sharp) bulge depending on width of jaw contra thickness of neck and is sometimes almost planar even on feminine women with relatively thin necks (when you open your mouth wide the skin below the ear doesn't follow the rotation _at all_ but simply bulges to the movement of the jaw underneath by the way :)).
even so your model looks perfectly real anatomicly speaking if such were the looks of a real person so the critique is only half just but it has the looks of the typical 3d model with typical trend flaws (like looking at faces from photos or perspective renders and reading the scales of the fore features of the face and getting them too big (wide?) as you'd have to use a far zoomed in (ortho) photo for ref to really use as such).
also mind the thicknesses of the extremes.. look at whole body photos of people from distance where you get the whole body with each part relatively equally perspective distorted and note how much the thickness of the arms to hands and legs to feet are really carried.. her extremes, especially the feet look a bit bulky and that makes her look very short and stout. edit: and the lower leg seems longer than proportionally correct against upper leg. oftenly if you don't get the thicknesses of the extremes right it's very hard to judge the length proportions.
these were all proportion crits (and only suggest quite slight changes) while the details and shapes appart from that look really great! :) kutgw!
(now as always after such a crit I pray to god the model isn't a perfect model of the modeller's gf)
skullface
03-27-2008, 01:37 AM
thanks guys!
especially thanks erik_j! i live for good crits. i will try all of it out and make you proud! haha again thanks for the good help.
skullface
03-29-2008, 12:57 PM
this is all still at the sculpting stage but pretty much blocked out. i want to make sure its proper before i start the minute details.
please crit i would like to do this well.
*puppy dog eyes*
more to come!
her bra
http://img412.imageshack.us/img412/2020/braturnfullmm8.jpg
her hip armor:
http://img412.imageshack.us/img412/5900/armorsidesmalltg9.jpg
her four arm armor:
http://img208.imageshack.us/img208/3105/armarmorfullwebsj1.jpg
The Flork
03-29-2008, 09:16 PM
im still not a fan of that third antler like horn comming outta the arm armor :-/ seems outta place.
but its looking good! kinda hard to j
udge when its not on the girl, but they look cool haha
also the boots seem to small and un impressive, you should blow them um and add cool stuff like the rest the armor :-D
skullface
03-29-2008, 10:53 PM
more pieces.
the shoulder pads:
http://img256.imageshack.us/img256/9914/armorshoulderswebfo0.jpg
her boots:
http://img256.imageshack.us/img256/4769/armorbootsfullwebya9.jpg
alternate shoes i didnt like:
http://img256.imageshack.us/img256/5465/armorshoeswebbu9.jpg
belt buckle skull, ima redo this too, i dont like the teeth : [
http://img256.imageshack.us/img256/3262/armorskullfrontwebcy4.jpg
skullface
03-30-2008, 06:13 AM
the girl still creating and messing with things. let me know what you guys think.
http://img407.imageshack.us/img407/2982/pqfullwebsh9.jpg
skullface
03-31-2008, 11:20 AM
ima work on her hair (she will not have this hair )and anatomy. i made her armor skin tight since the thick look wasn't working. i still dont like it, she looks just plane. oh well crit please!
http://img388.imageshack.us/img388/1369/pq2fullturnwebie8.jpg
skullface
03-31-2008, 10:19 PM
i feel shes lacking without the bulky armor, so maybe big spiky armor?
http://img398.imageshack.us/img398/1706/redesignwebbb8.jpg
skullface
04-03-2008, 07:28 AM
so ugh, my 2nd to the last post for the armor. things i dont like is the bigness of the head armor but its right up against her face, maybe ill cut off her head while the mask is over it, or yea. the middle chest piece is coming off. the shoes i dont know, but i have 3 to choose from so if not these then i have 2 more choices. umm and the shoulders, i will be throwing on what i had for the big arm guards and they will serve as the new shoulders, and instead of the straight spike ima do the a curves to curve around her head on the sides.
besides that i kinda have to move one. i will for sure detail them but thats after anatomy. or maybe even for just he high poly sculpt only.
the color scheme im thinking about with ( you'll see it more clear when i get the final armor look down and do a full colored illustration ) her will be the scales being a dark mossy bluish green, then parts with the swirls will be a brass or a gold, and the skin with be a dirty tan. and she will have one blind eye and dark brown or black hair. let me know if you have any suggestions or crits or anything. there is still time for little change.
i have to see what my poly budget is for a weapon after i get her done first : [
her anatomy is going to be next : ]
the mask:
http://img505.imageshack.us/img505/9120/helmetwebzm3.jpg
the rest:
http://img505.imageshack.us/img505/7649/pq3turnwebyc8.jpg
skullface
04-03-2008, 09:21 PM
more head options i can mess around with. i can mess around with the positions of things anytime. so feel free to suggest position options : ]
http://img380.imageshack.us/img380/4899/pqwebdd0.jpg
http://img380.imageshack.us/img380/3930/maskopenwebyt9.jpg
http://img380.imageshack.us/img380/395/maskopenbottomwebxj0.jpg
Firerbert
04-03-2008, 10:02 PM
I like the version with the top piece only. I also like it partially opened, but the one with just the bottom, nah. Those details are really nice man, but all I can say is *tick*tock*tick*tock*. Be glad you got those five days extra. Now you better use them and start pounding this out.
skullface
04-04-2008, 01:54 PM
oh yea the time! : [ thanks for the kind words : ]
skullface
04-07-2008, 01:10 AM
so.
the armor and anatomy is done for the game model. but i will be revisiting a couple parts before spring show ( april 20). but really till then and on forward i will be working purely on her anatomy to get down perfect. please any comments and crits are welcome as are draw overs. you dont need to know 3d to crit anatomy : ]] so get at it!
and ive gone into way more detail on each part since last time : ] well some, the neck piece and the boots arent done : [
her body ( shes on her toes due to invisible high heels )
http://img225.imageshack.us/img225/1429/girlfullturnweb4mt8.jpg
the mask:
http://img246.imageshack.us/img246/9346/maskfull4webbr8.jpg
mask full closed:
http://img246.imageshack.us/img246/391/maskfullwebqo6.jpg
mask semi open:
http://img246.imageshack.us/img246/2552/maskkindaopenwebwn9.jpg
mask top only:
http://img246.imageshack.us/img246/6350/masknobottomwebdh9.jpg
mask bottom only:
http://img225.imageshack.us/img225/3912/masknottopwebzb2.jpg
no mask at all :
http://img246.imageshack.us/img246/1746/girlnomaskwebga0.jpg
way of control:
http://img246.imageshack.us/img246/276/headholewebrd8.jpg
belly and chest armor:
http://img246.imageshack.us/img246/5994/girlarmor2pieceuo4.jpg
erik_j
04-08-2008, 04:06 PM
zomg awesome stuff! I also think the bottom mask piece hides the good stuff a bit too much while it's also cool in its own but I vote to either make it more like a thinner empty jawbone... more like part bottom viser part necklace:ish?
and I really liked the skinhead look :U looked way cooler than that hair imho. hmmm..
so greatly awesome! I'm OTL
good luck!!!
skullface
04-12-2008, 07:58 AM
thanks alot for the kind words and crits!
ive been so busy with school and doing this conest. ugh! but this is what i have so far.
no speccs yet.
http://img249.imageshack.us/img249/9600/giiiiirlcg8.jpg
http://img249.imageshack.us/img249/9128/colored12bluewebzs0.jpg
The Flork
04-15-2008, 02:48 AM
awww you abandonded your thread :-( poor thread haha
skullface
04-15-2008, 02:56 AM
oh man i wish i had more time. 5 more days is all i was asking for ( on top of the 5 days already they gave us for an extension.)
well hurray for busting my ass to learn the full game modeling pipeline in just under a month from concept to a posed model and textured. my hand, brain everything hurts and i feel like crying kind of. oh well life goes on.
this is the final shots of everything.
beauty shot:
http://img81.imageshack.us/img81/1508/parasitequeenbeautydoneik5.jpg
winning pose:
http://img399.imageshack.us/img399/5125/winningposedonelr0.jpg
texture:
http://img169.imageshack.us/img169/6495/texturesheetsl1.jpg
construction:
http://img139.imageshack.us/img139/7002/contrusctionshotshc3.jpg
concept:
http://img528.imageshack.us/img528/8198/parasitequeenconceptpagrc3.jpg
skullface
04-18-2008, 12:07 AM
my name isnt on the list! WHY!
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