RobertoOrtiz
02-29-2008, 09:35 PM
Sculpt a 3d model representation of artwork housed at the Louvre.
http://i20.photobucket.com/albums/b216/robertoortiz1/cgtalk/louvre.jpg
The Louvre (French (http://en.wikipedia.org/wiki/French_language): Musée du Louvre) in Paris (http://en.wikipedia.org/wiki/Paris), France (http://en.wikipedia.org/wiki/France), is the most visited and famous art museum (http://en.wikipedia.org/wiki/Art_museum) in the world. The structure is located on the Right Bank (http://en.wikipedia.org/wiki/Rive_Droite) in the 1er arrondissement (http://en.wikipedia.org/wiki/1er_arrondissement) between the Seine (http://en.wikipedia.org/wiki/Seine) River and the Rue de Rivoli (http://en.wikipedia.org/wiki/Rue_de_Rivoli%2C_Paris).
http://en.wikipedia.org/wiki/Louvre (http://en.wikipedia.org/wiki/Louvre)
Imagine you have been comissioned to a 3d model based on an art piece from the Louvre.
Now show it to us.
THE CHALLENGE:___________________________
Sculpt, in a period of ONE MONTH , one or more 3D representations of a artwork from housed at the Louvre museum. The original piece can be in 2d (a painting) or 3d (A bust or sculpture).
The idea of this "mini-challenge" is to simulate an impossible deadline for a project. The artists will have at their discretion how detailed the models they will be working on, what program they will be using, the amount of models, and if the models will be shaded/ rigged. But the model will have to be original re- interpretation of an original piece of art from the Louvre.
Some of the types of entries I would like to see are:
Category I: Reproduction : You may sculpt a statue based on an original Art piece from the Louvre
Some famous examples:
Mona (http://en.wikipedia.org/wiki/Mona_lisa) Lisa (http://en.wikipedia.org/wiki/Mona_lisa)
Venus de Milo (http://en.wikipedia.org/wiki/Venus_de_Milo)
Nike -Winged Victory of Samothrace (http://en.wikipedia.org/wiki/Winged_Victory_of_Samothrace)
Category II: Architecture : You may sculpt a section of the museum. The emphasis for this entry will be the architecture of the museum.
Some examples:
Richelieu Wing
Louvre Pyramid (http://en.wikipedia.org/wiki/Louvre_Pyramid)
THE CHALLENGE:___________________________
So lets recap....
Sculpt an model based on either an art piece or Architecture from the Louvre museun.
The idea of this "mini-challenge" is to simulate an impossible deadline for a project. The artists will have at their discretion how detailed the models they will be working on, and the amount of models, and if the models will be shaded and or rigged.
The key is to sculpt good sculpting (good topology is a must)based on the provided concept art.
A big part of the challenge is to learn how to model with a sence of scale and detail.
CAN YOU DO IT?
What is the HARDCORE MODELING CHALLENGE?
The idea of these HARDCORE MINI CHALLENGES is to push the modeling skills participants while learning from the past. To get past preconceptions of the limits of digital art. To push digital artists into the world of sculptors & artisans. But we will have variety on these mini challenges. Sometimes we will sculpt a model based on a masterpiece, but on other times we might do Jet fighter or a landmark....
The only thing that will be consistent is the SHORT DEADLINES.
At the end of the challenge, the participant should have a finished collection of entries. Keep in mind contest of high difficulty you will have ONE MONTH to do the challenge, but the rewards, even if you don't win, will be your improved skills in speed and accuracy.
EVALUATION CRITERIA:______________________
Detailed RESEARCH, and attention to detail are key for ALL entries. Please before doing an entry do your homework.
The best model will be selected by an open vote
for these categories: (Updated!)
Most Accurate AnatomyNEW!
Most Faithful Entry NEW!
Best Architectural Model (Only if there are more than 2 Entries)NEW!
and the big one of course:
Best Model NEW!
The winner will get bragging rights and a small banner
designed by me.
DEADLINE! April 4th 12:00 PM
YOU HAVE ONE MONTH do the challenge.
RULES:
No work taken DIRECTLY from an existing tutorial. You may use an existing tutorial only for reference.
You may NOT use a pre exiting models. All models must be done from scratch.
An artist may change from a Single, Multiple whenever he or she wishes.
You must start the model from scratch. No parametric models entries will be allowed(Poser). Also pre-made base meshes ARE NOT acceptable. The entries have to be done from scratch.
WIP images are NOT only encouraged, but they are required.
So if you start modeling with the box modeling method, we want to see the different stages of the construction of the model, from the base box to the finished model.
NEW RULE!: At least 10 WIP entries are REQUIRED for each model. If desired and animated sequence , done with Camtasia or a gif animation program should be enough to cover this rule.
WIP thread should be posted on the Hardcore Modeling Challenge (http://forums.cgsociety.org/forumdisplay.php?f=208) forum and should follow the following naming convention: HARDCORE MODELING!: LOUVRE( Name of Selected Piece)
The artist also has to post total length of time it took to do and program used.
Future topics for hardcore Challenges will be picked at random from the list on
this >>thread (http://the%20david%20signup%20list:20/teams) << (The author will be given credit). So guys keep them coming.
Post on this thread your link to your WIP thread and your FINAL piece.
Only participants who follow the rules and submit a final entry will be eligible for the voting process.
Any piece caught breaking the rules will be taken off the thread.
CHALLENGE SPECIFIC RULES:
The artist whose artwork you are basing your entry will get CREDIT for the creation of the pic.
ALL MODELS will be done from scratch. Parametric entries will not be allowed.
Participants may do multiple entries.
You can sculpt your character in a neutral pose, rig it, and pose it OR you can sculpt your character in the desired pose. Your call.
High res sculpting and texturing is allowed
REQUIRED RENDERINGS:
ORTHOGRAPHIC RENDERINGS:
Orthographic renderings ARE REQUIRED for EACH TYPE of entry and should be rendered at 800 x 600 OR 600x800.
The Orthographic renderings should be rendered from TOP, SIDE, BOTTOM
WIREFRAMES:
A 3/4 wireframe renderings is REQUIRED for your entry of entry and should be rendered at 800 x 600 OR 600x800.
TURNTABLE ANIMATION (VOLUNTARY).
I recommend to aid the voters a turntable rendering of the model. It would have to be done in QuickTime or Windows Media at a resolution of 600 x 400 OR 300 x 200. The render might be done as a Quickshade or Beauty Render.
BEAUTY RENDER.BEAUTY RENDER:
For each image you should post:
Title of Model Completed[Model Images]
Comments
And should be posted on both the individual WIP thread on this master thread.
Final RENDERS should be rendered at 1600 X 1200 OR 1200 x 1600 in JPG format.(Post only as link) A smaller 800x 600 OR 600 x 800 image should be posted on the threads.Please add a brief text description about your piece.
REFERENCE:
http://i20.photobucket.com/albums/b216/robertoortiz1/cgtalk/mona.jpg
insecula.com (http://www.insecula.com/us/salle/theme_40001_M0001.html)
Louvre Museum Official Website (http://rds.yahoo.com/_ylt=A0geu444fMhHXt0AuSdXNyoA;_ylu=X3oDMTExbTV0dDR1BHNlYwNzcgRwb3MDMQRjb2xvA2FjMgR2dGlkAwRsA1dTMQ--/SIG=12a5rmit1/EXP=1204407736/**http%3a//www.louvre.fr/llv/commun/home.jsp%3fbmLocale=en)
Sculptures | Musée du Louvre (http://rds.yahoo.com/_ylt=A0geu422e8hHonoB9cFXNyoA;_ylu=X3oDMTExbTV0dDR1BHNlYwNzcgRwb3MDMQRjb2xvA2FjMgR2dGlkAwRsA1dTMQ--/SIG=17ihcqume/EXP=1204407606/**http%3a//www.louvre.fr/llv/oeuvres/detail_departement.jsp%3fFOLDER%253C%253Efolder_id=1408474395181061%26CURRENT_LLV_DEP%253C%253Efolder_id=1408474395181061%26FOLDER%253C%253EbrowsePath=1408474395181061%26bmUID=1178418872771)
Link (http://images.search.yahoo.com/search/images;_ylt=A0geu85O3shHsr0AMoNXNyoA?ei=UTF-8&p=louvre&fr2=tab-web&fr=yfp-t-501)
Good luck!
PS Thanks to Rod Seffen, Andrew Browne, Wyatt Harris &Paul Robinson for their help.
http://i20.photobucket.com/albums/b216/robertoortiz1/cgtalk/louvre.jpg
The Louvre (French (http://en.wikipedia.org/wiki/French_language): Musée du Louvre) in Paris (http://en.wikipedia.org/wiki/Paris), France (http://en.wikipedia.org/wiki/France), is the most visited and famous art museum (http://en.wikipedia.org/wiki/Art_museum) in the world. The structure is located on the Right Bank (http://en.wikipedia.org/wiki/Rive_Droite) in the 1er arrondissement (http://en.wikipedia.org/wiki/1er_arrondissement) between the Seine (http://en.wikipedia.org/wiki/Seine) River and the Rue de Rivoli (http://en.wikipedia.org/wiki/Rue_de_Rivoli%2C_Paris).
http://en.wikipedia.org/wiki/Louvre (http://en.wikipedia.org/wiki/Louvre)
Imagine you have been comissioned to a 3d model based on an art piece from the Louvre.
Now show it to us.
THE CHALLENGE:___________________________
Sculpt, in a period of ONE MONTH , one or more 3D representations of a artwork from housed at the Louvre museum. The original piece can be in 2d (a painting) or 3d (A bust or sculpture).
The idea of this "mini-challenge" is to simulate an impossible deadline for a project. The artists will have at their discretion how detailed the models they will be working on, what program they will be using, the amount of models, and if the models will be shaded/ rigged. But the model will have to be original re- interpretation of an original piece of art from the Louvre.
Some of the types of entries I would like to see are:
Category I: Reproduction : You may sculpt a statue based on an original Art piece from the Louvre
Some famous examples:
Mona (http://en.wikipedia.org/wiki/Mona_lisa) Lisa (http://en.wikipedia.org/wiki/Mona_lisa)
Venus de Milo (http://en.wikipedia.org/wiki/Venus_de_Milo)
Nike -Winged Victory of Samothrace (http://en.wikipedia.org/wiki/Winged_Victory_of_Samothrace)
Category II: Architecture : You may sculpt a section of the museum. The emphasis for this entry will be the architecture of the museum.
Some examples:
Richelieu Wing
Louvre Pyramid (http://en.wikipedia.org/wiki/Louvre_Pyramid)
THE CHALLENGE:___________________________
So lets recap....
Sculpt an model based on either an art piece or Architecture from the Louvre museun.
The idea of this "mini-challenge" is to simulate an impossible deadline for a project. The artists will have at their discretion how detailed the models they will be working on, and the amount of models, and if the models will be shaded and or rigged.
The key is to sculpt good sculpting (good topology is a must)based on the provided concept art.
A big part of the challenge is to learn how to model with a sence of scale and detail.
CAN YOU DO IT?
What is the HARDCORE MODELING CHALLENGE?
The idea of these HARDCORE MINI CHALLENGES is to push the modeling skills participants while learning from the past. To get past preconceptions of the limits of digital art. To push digital artists into the world of sculptors & artisans. But we will have variety on these mini challenges. Sometimes we will sculpt a model based on a masterpiece, but on other times we might do Jet fighter or a landmark....
The only thing that will be consistent is the SHORT DEADLINES.
At the end of the challenge, the participant should have a finished collection of entries. Keep in mind contest of high difficulty you will have ONE MONTH to do the challenge, but the rewards, even if you don't win, will be your improved skills in speed and accuracy.
EVALUATION CRITERIA:______________________
Detailed RESEARCH, and attention to detail are key for ALL entries. Please before doing an entry do your homework.
The best model will be selected by an open vote
for these categories: (Updated!)
Most Accurate AnatomyNEW!
Most Faithful Entry NEW!
Best Architectural Model (Only if there are more than 2 Entries)NEW!
and the big one of course:
Best Model NEW!
The winner will get bragging rights and a small banner
designed by me.
DEADLINE! April 4th 12:00 PM
YOU HAVE ONE MONTH do the challenge.
RULES:
No work taken DIRECTLY from an existing tutorial. You may use an existing tutorial only for reference.
You may NOT use a pre exiting models. All models must be done from scratch.
An artist may change from a Single, Multiple whenever he or she wishes.
You must start the model from scratch. No parametric models entries will be allowed(Poser). Also pre-made base meshes ARE NOT acceptable. The entries have to be done from scratch.
WIP images are NOT only encouraged, but they are required.
So if you start modeling with the box modeling method, we want to see the different stages of the construction of the model, from the base box to the finished model.
NEW RULE!: At least 10 WIP entries are REQUIRED for each model. If desired and animated sequence , done with Camtasia or a gif animation program should be enough to cover this rule.
WIP thread should be posted on the Hardcore Modeling Challenge (http://forums.cgsociety.org/forumdisplay.php?f=208) forum and should follow the following naming convention: HARDCORE MODELING!: LOUVRE( Name of Selected Piece)
The artist also has to post total length of time it took to do and program used.
Future topics for hardcore Challenges will be picked at random from the list on
this >>thread (http://the%20david%20signup%20list:20/teams) << (The author will be given credit). So guys keep them coming.
Post on this thread your link to your WIP thread and your FINAL piece.
Only participants who follow the rules and submit a final entry will be eligible for the voting process.
Any piece caught breaking the rules will be taken off the thread.
CHALLENGE SPECIFIC RULES:
The artist whose artwork you are basing your entry will get CREDIT for the creation of the pic.
ALL MODELS will be done from scratch. Parametric entries will not be allowed.
Participants may do multiple entries.
You can sculpt your character in a neutral pose, rig it, and pose it OR you can sculpt your character in the desired pose. Your call.
High res sculpting and texturing is allowed
REQUIRED RENDERINGS:
ORTHOGRAPHIC RENDERINGS:
Orthographic renderings ARE REQUIRED for EACH TYPE of entry and should be rendered at 800 x 600 OR 600x800.
The Orthographic renderings should be rendered from TOP, SIDE, BOTTOM
WIREFRAMES:
A 3/4 wireframe renderings is REQUIRED for your entry of entry and should be rendered at 800 x 600 OR 600x800.
TURNTABLE ANIMATION (VOLUNTARY).
I recommend to aid the voters a turntable rendering of the model. It would have to be done in QuickTime or Windows Media at a resolution of 600 x 400 OR 300 x 200. The render might be done as a Quickshade or Beauty Render.
BEAUTY RENDER.BEAUTY RENDER:
For each image you should post:
Title of Model Completed[Model Images]
Comments
And should be posted on both the individual WIP thread on this master thread.
Final RENDERS should be rendered at 1600 X 1200 OR 1200 x 1600 in JPG format.(Post only as link) A smaller 800x 600 OR 600 x 800 image should be posted on the threads.Please add a brief text description about your piece.
REFERENCE:
http://i20.photobucket.com/albums/b216/robertoortiz1/cgtalk/mona.jpg
insecula.com (http://www.insecula.com/us/salle/theme_40001_M0001.html)
Louvre Museum Official Website (http://rds.yahoo.com/_ylt=A0geu444fMhHXt0AuSdXNyoA;_ylu=X3oDMTExbTV0dDR1BHNlYwNzcgRwb3MDMQRjb2xvA2FjMgR2dGlkAwRsA1dTMQ--/SIG=12a5rmit1/EXP=1204407736/**http%3a//www.louvre.fr/llv/commun/home.jsp%3fbmLocale=en)
Sculptures | Musée du Louvre (http://rds.yahoo.com/_ylt=A0geu422e8hHonoB9cFXNyoA;_ylu=X3oDMTExbTV0dDR1BHNlYwNzcgRwb3MDMQRjb2xvA2FjMgR2dGlkAwRsA1dTMQ--/SIG=17ihcqume/EXP=1204407606/**http%3a//www.louvre.fr/llv/oeuvres/detail_departement.jsp%3fFOLDER%253C%253Efolder_id=1408474395181061%26CURRENT_LLV_DEP%253C%253Efolder_id=1408474395181061%26FOLDER%253C%253EbrowsePath=1408474395181061%26bmUID=1178418872771)
Link (http://images.search.yahoo.com/search/images;_ylt=A0geu85O3shHsr0AMoNXNyoA?ei=UTF-8&p=louvre&fr2=tab-web&fr=yfp-t-501)
Good luck!
PS Thanks to Rod Seffen, Andrew Browne, Wyatt Harris &Paul Robinson for their help.
