View Full Version : Mental ray not motion blurring projected texture

02-29-2008, 09:42 AM
I've got a scene where I have a camera panning around in a matte painting projected from a second camera onto a hemisphere. The weird thing is, I just can't get mental ray to render motion blur on the painting in the pan, unless I bake the texture to a file. Due to a number of reasons this is not desirable. Has anyone else encountered this? Anything I can do?

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02-29-2008, 09:42 AM
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