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View Full Version : Monkey Ancestral Skull, Mario Finotti Silva (3D)


Finotti
02-29-2008, 01:46 AM
http://features.cgsociety.org/gallerycrits/84268/84268_1204253179_medium.jpg

Title: Monkey Ancestral Skull
Name: Mario Finotti Silva
Country: Brazil
Software: Maya, Photoshop, ZBrush

Ancestral base wireframe in maya. Then, deatailed in Zbrush. Texture provide by Arran J Lewis, member senior in Zbrushcentral. The focus here was modelling and detail. The texture used to get atmosphere.

Thanks to Arran J Lewis

Kev3D
03-12-2008, 05:26 AM
Model looks very good. Only thing I can pick (and this is my completely un-monkey-skull-knowledgable opinion) is that the front teeth don't look quite right. Are there supposed to be gaps between them?

Texturing and rendering are okay but a bit soft. Doesn't really matter I guess since that's not what you were going for.

Finotti
03-12-2008, 02:46 PM
Thanks Morlankey

Really, I donīt do nothing with this model. Just modelling and detaling.

My reference model appear theeths in some versions. I look to do a generic appearance. A friend of mine look and comment about this too. A lot of skull the teeths donīt have it, because falled. ahaha!!! Improvise was solutions.

Anyway! Thanks for all.

Cheers

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03-12-2008, 02:46 PM
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