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Shellfish
02-28-2008, 05:03 PM
Hi! I'm trying to create Leather and Metal armor texture but the feel of it still doesn't seen right. Please comment.

http://i64.photobucket.com/albums/h193/shellfish_man/LeatherTest-V1.jpg
http://i64.photobucket.com/albums/h193/shellfish_man/LeatherTest-V2.jpg
http://i64.photobucket.com/albums/h193/shellfish_man/MetalTest-V1.jpg
Note that when view from far the metal armor doesn't look like metal.
http://i64.photobucket.com/albums/h193/shellfish_man/MetalTest-V2.jpg

scrimski
02-28-2008, 05:38 PM
The leather seems to be stretched and way too big, not shiny enough.

The dents in the metal aprts are too big, too deep, too generic and everywhere the same(and the inside should be shiny and blank).

On the upper parts of the ornamtens the metal should be blank, while there shouldn't be griefs and scratches in th corners. render an Ambient occlusion and use it as a smask for the dents. The darker parts will be harder to each/scratch.

Same for the leather: the lighter parts(in the AO) should be shinier than the darker parts, but can have more scratches or dents.

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02-28-2008, 05:38 PM
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