flameon
05-04-2003, 02:45 AM
I hope someone can help.
I have 5 textures on and object running through a mixer node.
I have collapsed the points not needed and created alpha channels.
All of the textures are running through the mixer node in color1,2,3 etc.
When I plugged in the 1st texture it looked great. By the time I got to the last texture the render lost it's detail and looked blurred. I believe that i have all the alpha channels in the right place.
Any ideas are welcomed.... Thanks
:surprised:hmm:
I have 5 textures on and object running through a mixer node.
I have collapsed the points not needed and created alpha channels.
All of the textures are running through the mixer node in color1,2,3 etc.
When I plugged in the 1st texture it looked great. By the time I got to the last texture the render lost it's detail and looked blurred. I believe that i have all the alpha channels in the right place.
Any ideas are welcomed.... Thanks
:surprised:hmm:
