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flameon
05-04-2003, 02:45 AM
I hope someone can help.

I have 5 textures on and object running through a mixer node.
I have collapsed the points not needed and created alpha channels.
All of the textures are running through the mixer node in color1,2,3 etc.
When I plugged in the 1st texture it looked great. By the time I got to the last texture the render lost it's detail and looked blurred. I believe that i have all the alpha channels in the right place.

Any ideas are welcomed.... Thanks
:surprised:hmm:

marci2001
05-04-2003, 10:59 PM
I'm tryin' to imagine your render tree...
would you show it for us? it would help

try to work only with MIX2Colors

Mix them trough other MIX2Colors

Best Reg
M

frumpy_bunyin
05-05-2003, 01:00 PM
Was it just the last one that caused it to become blurred?

What is that texture doing?

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