RyanPridgeon
02-27-2008, 10:09 PM
Hi!
I am new to modelling, i've only been doing this for about a month and only been messing around, so I've decided to start making something.
This is a sewer intended for a game level, maybe for a horror game or FPS type game. I wanna keep it low poly and texture-reliant so wish me luck! I use Blender for all of this shizzle - i've tried all of the 3d modelling packages but I just like blender, plus it's free ;)
I'm curious on how to do the water I plan to have sat at the bottom in the dip, could anyone make any suggestions? At the moment my plans are to just have static textured water, but that would suck. :P Help please! xD
Here are some images, I just threw in a lamp light to render this. Not final lighting.
http://img150.imageshack.us/img150/1678/clip01dg8.jpg
http://i262.photobucket.com/albums/ii84/ryanpridgeon/clip03.jpg
http://i262.photobucket.com/albums/ii84/ryanpridgeon/clip02.jpg
I am new to modelling, i've only been doing this for about a month and only been messing around, so I've decided to start making something.
This is a sewer intended for a game level, maybe for a horror game or FPS type game. I wanna keep it low poly and texture-reliant so wish me luck! I use Blender for all of this shizzle - i've tried all of the 3d modelling packages but I just like blender, plus it's free ;)
I'm curious on how to do the water I plan to have sat at the bottom in the dip, could anyone make any suggestions? At the moment my plans are to just have static textured water, but that would suck. :P Help please! xD
Here are some images, I just threw in a lamp light to render this. Not final lighting.
http://img150.imageshack.us/img150/1678/clip01dg8.jpg
http://i262.photobucket.com/albums/ii84/ryanpridgeon/clip03.jpg
http://i262.photobucket.com/albums/ii84/ryanpridgeon/clip02.jpg
