UltimatrixmaN
02-27-2008, 03:26 PM
This is a Battlemech I'm working on for the total conversion mod: Mechwarrior: Living Legends (http://mechlivinglegends.com/). This is the low-poly, game-worthy model that I've been working on for a bit @ Meshfolk, llc and in my free time. He currently sits just under 10k polys unoptimized.
I plan to raise his polycount for the high-poly normal maps but I hashed out the low-poly first so I had some defined geometry before it gets greebliefied.
I'll post up more angles and some wires later.
Opinions, Critiques, Suggestions welcome.
I plan to raise his polycount for the high-poly normal maps but I hashed out the low-poly first so I had some defined geometry before it gets greebliefied.
I'll post up more angles and some wires later.
Opinions, Critiques, Suggestions welcome.
