pworks
02-27-2008, 11:51 AM
Hello,
Right now I try to render a little car, which looks a bit more realstic.
I am using mental ray, and for Lighning a HDR image I made. I use Final gather with follwoing settings:
Accuracy: 300
Density: 1
interpolation: 25
Min Radius: 0.27
Max: 2.7
Secondary Diffuse Bounces on
Ratraycing min samples 0 max smaples 2
The car has 630.000 polys smoothed
3d Motion Blur is on
I am rendering 1920X1080
So far so good, looks ok when I render it, so thats not the issue....the real issue is, one frame needs up to 11 min to render and I am sitting here in University and using Mental Ray sattelite with 7 quads meaning I got like 30 cpu´s rendering for me and I think this is way to long. I have some knowledge in rendering but I am no pro, so what is wrong, or what can I do to optimize the render?
edit:
some more info:
I am using mi_car_paint for the car, for color there is an file which is 1024X1024.
The HDR image is 1250X750.
I will use 2D Motion Blur now, but the images still takes 5 Min to render
Right now I try to render a little car, which looks a bit more realstic.
I am using mental ray, and for Lighning a HDR image I made. I use Final gather with follwoing settings:
Accuracy: 300
Density: 1
interpolation: 25
Min Radius: 0.27
Max: 2.7
Secondary Diffuse Bounces on
Ratraycing min samples 0 max smaples 2
The car has 630.000 polys smoothed
3d Motion Blur is on
I am rendering 1920X1080
So far so good, looks ok when I render it, so thats not the issue....the real issue is, one frame needs up to 11 min to render and I am sitting here in University and using Mental Ray sattelite with 7 quads meaning I got like 30 cpu´s rendering for me and I think this is way to long. I have some knowledge in rendering but I am no pro, so what is wrong, or what can I do to optimize the render?
edit:
some more info:
I am using mi_car_paint for the car, for color there is an file which is 1024X1024.
The HDR image is 1250X750.
I will use 2D Motion Blur now, but the images still takes 5 Min to render
