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View Full Version : What exactly is new in Messiah 3?


marchermann
02-26-2008, 09:29 AM
Hello, everyone,

have I overlooked something or is there no comprehensive list of the new features of Messiah 3 available at the moment?

Marc

rush123
02-26-2008, 11:40 AM
Kind off feature list;

64bit version
All the keyboard keys can be mapped (in previous versions some keys were hardcoded)
New edit sphere enhancements ( Fori did a lot of fixing. It is possible to simulate Maya for example )
Hair module
Revisited springs engine (According to Taron he did enhancements to springs)
OpenEXR support
Automatic chunk sizes based on y resolution of the frame (very good rendering speed booster)
Shadow buffer fix
GI improvements (Fori needs to release more technical list regarding this one)
Editing pivot in setup bug is fixed.
Stereo 3d-panaromic camera
Deleting unused images

Morphblender module (Endomorphs)

Plugins
ChangeCurveType
ChangeCurveTypeAllChannels
ChangeCurveTypeAllObjects
CreateVar
CreateBetterKey
MoveToAlignKey
DynaPIP
Autoriglite
IKFK Blending

Scripts:
VarChannelAdd
HandleCreate
HandlePosTypeSet
HandleOffTypeSet
HandleControllerSet
HandlePosType
HandleOffType
HandleController
ActionCreate
ActionMouseSet


Shaders:
Ramp (New)
Voronoia (New)
Simple volume
ParticleCloud (New)
Speed Hazer v2
Noisette v2
Grids & Wires update
Gradient & Fresnel update
Standard shader Improved SSS
Additional secularity mode

Lights:
Falloff Attenuation Color
Falloff Type new Exponential mode
Shadows Minimum Quality threshold

Render:
New AA mode
Matte objects
Unseen by atmosphere option
Zero the alpha buffer
Occlusion distance
Improve gamma
Hope this helps

catizone
02-26-2008, 12:19 PM
I haven't had time to play with it, but there is also a nice addition regarding turning lights on or off for particular surfaces.

Before, one would click and the sphere for diffuse or specularity (or both) would appear or disappear if one enabled or disabled individual lights. Now, the sphere icons stay, but a red "X" appears over top of anything disabled.

A seemingly small thing, but just something I came across on an exercise I loaded into Ver 3. And yes, the Edit Sphere is very much improved as well.

Best,
Rick

marchermann
02-26-2008, 01:35 PM
Kind off feature list
...
Hope this helps
It did. Thanks. I ordered the upgrade. MorphBlender and DynaPIP are already well worth it.

Marc

jamination
02-26-2008, 04:43 PM
I have seen some talk about the cost per thread and such (and some mild complaints), isn't unlimited threads and unlimited net-rendering included in the $180 something price?

Phil

Julez4001
02-29-2008, 04:54 AM
Ok this info is much better. Thanks!

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