View Full Version : DWIII - 2D - This is War
Hey Everybody !
And good luck to all - WE ARE GOING TO WAR !!!
I'll Start with some concept sketch and will decide later on the character .
maybe in the end it will be a 3D Entry , but for now I'll leave it as a 2D Entry.
until next week .
Balrock - The Giant
Was born and raise in the shadow of the magic art as he been chosen to hold
the "Eye of Argon" a powerful artifact that gives the user an Unmortal powers that will
lead to the Victory .
C&C are welcome.
she beautiful , she's Sexy , she smokes , and she... is Bad !!!.
she holds the "Dagger of Avadoon" and the sword of "Arcadian" .
that together combine the "Triple Armadeos Sword" which have the Power to Summon
the Mighty Behemoth "VALENCIA".
I hope in the other sketch to show the "Triple Armadeos Sword" and "VALENCIA"
as always C&C are welcome.
Another sketch : The Dark Matter Warlord - he has just been awaken . and he is angry
he is the right hand of .... , and he control the Element of Fire .
when he feeds on a enough Souls , he can summon " The Army Of Hell " Power .
he carries the " Ring Of Doom " (that show his Loyalty to the master)
No Name , another sketch , trying to find the right character to this contest .
02-27-2008, 11:39 PM
the female designs are superb:thumbsup:
the other's, not so much...
i think your second deisgn is probably the strongest so far, but the gun seems to be way to sci-fi for the rules. i'd like you too see you focus more on that one, with maybe a giant crossbow type weapon? almost like a hand-held siege bow?
Thx ScudzAlmighty :) - I agree that the second one is my best . but that's becuase
I got more time to work on it than the other .
still playing with a lot of sketches , here one - A warlord , no name and class .
C&C are welcome .
03-01-2008, 12:54 AM
it's entirely stereotypical, yet strangely alluring...:love:
i'd say lose the ribs and fatten her up Brom style, then you've got a winner.
although there's something disturbing and captivating about her skinny little legs...
03-01-2008, 01:54 AM
waw, I like the sketches, way to go :) nice jobs there
Thx ScudzAlmighty :) - I'm taking your notes to my attention , I'm just trying to keep
her a warrior a like , and in the same time keep her sexy .
Thx wenart :)
another version , I define the face and made her more realistic . and played
a little with the sword variation.
just another sketch . a knight class .
C&C are welcome.
Just Started My low poly mesh ,2000 tris for now , I will update on the scuplt soon .
C&C are welcome
I didn't got much time to work on it yet, but it getting the shape nicely , I think .
(just a screen grab)
I had a little bit if a time , so I started zbrushing it .
C&C are Welcome .
03-11-2008, 09:54 PM
interesting progress. You practice a very low polycount, so
it will be interesting to see your sculpting method and adaptations.
Will be tracking this thread...
good luck to ya!
Thx mangash :) - yeh I planing to put some heavy probs later on .
just checking silluate and a pose . and yeh... I have a big flag:)
03-12-2008, 12:57 AM
Hmm... nice silhouette
(And I am glad that you chose the hammer in favour of the casual sword :) )
good use of 'negetive spaces'. the spacing between the sledge-hammer and the shoulder has
,in my opinion, great importance, so I might recommend lifting the elbow just a tiny bit and enlarging the hole between the weapon-carrying arm and the shoulder.
as for the head- I don't know... On one hand, its silhouette is getting a bit lost in comparison to the huge sledge hammer. However, good lighting and texture can do the work and differentiate between the two elements.
keep it up!
Thx Man :) I'll take those notes to my mind , but still I don't like the silluate ,
maybe it's the legs or the hands, but something doesn't look right to me
and I can't pin point it .
need to go to my sketch board again .
just a Rough scuplt in ZB.
03-15-2008, 11:00 PM
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