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View Full Version : Tempest Keep 3D, Daniel Schmid (2D)


DanielVFX
02-25-2008, 04:27 AM
http://features.cgsociety.org/gallerycrits/84397/84397_1203917241_medium.jpg (http://features.cgsociety.org/gallerycrits/84397/84397_1203917241_large.jpg)

Title: Tempest Keep 3D
Name: Daniel Schmid
Country: Mexico
Software: 3ds max, Photoshop

Hi there...

Since my last "free time" job, that was LA HACIENDA (http://forums.cgsociety.org/showthread.php?f=121&t=144424&page=1&pp=15&highlight=hacienda) (almost 2 years ago), I was not able to get
some time to work on a personal image.

Surfing on the web, I found this great image from concept artist Peter Lee(http://www.peterconcept.com), imediately I pictured
it in 3d, I looked for Peter to ask for his permission to use the concept as guide for a more
elaborated cgi image. He gave me the ok and I started working right away, sending updates to
Peter, his input was really valuable.

I took me about 3 moths to finish the image, we had very few free time in the company, we're
having a lot of commercial work, also I changed the composition a couple of times too, hehe.

I used MAX for the 3d building, then I painted over the 3d model, I made a separate matte for the
enviroment, finally I comped both and refine the matte.

I hope you like it, please, feel fre to comment on it, but remember this is my firs matte, please
try not to be too harsh.

This is the mail that Peter sent me once I send him the final image, it was great for me to get
this reaction from him:

Wow,
Awesome work Dany,
Yeah, obiously it look different than what we have in game but, you added your taste into this
piece. It looks awesome!
cool man nice work!

TNKS

DanielVFX
02-25-2008, 04:33 PM
hey this is a hi rez detail

http://www.exododw.com/c/detail1.jpg


ill post more details and more process images

DanielVFX
02-25-2008, 05:09 PM
more full detail images

http://www.exododw.com/c/detali2.jpg

DanielVFX
02-25-2008, 06:50 PM
a hi rez image

http://www.exododw.com/c/TEMPESTFINALmed.jpg

Dianae
02-25-2008, 08:01 PM
This large version looks much better! I do think that the grey clouds and fog are a bit too neutral though, they somehow "distract" from the main subject. Maybe making them slightly more blue? Or a bit darker?
Very nice one anyway, I really love the way you did the building, excellent work on the textures! :)
(excellent for a first matte!)

DanielVFX
02-25-2008, 08:33 PM
oh Dianae (http://forums.cgsociety.org/member.php?u=190492) tnx for comment......

this is a process of modeling

http://www.exododw.com/c/modeltest.jpg

PMD
02-25-2008, 11:00 PM
The close-ups really showcase how much work went into this, Daniel - there's almost a Neverending Story feeling to this (not sure if you know the movie, I have a real soft spot for it!), very magical. Good stuff! Phil

DanielVFX
02-26-2008, 12:07 AM
o men tnx :)

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