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phoenix2k
05-02-2003, 07:21 PM
hi :)...

i wanted to ask how you guys model hard edges... until now i've always added extra edges, but recenttly i read in a tutorial that many people use vertex weighing... the way i've heard it, it makes changes to the model much easier, including detailing...

which do you guys prefer, and why?

thx, phoenix :)

ThirdEye
05-02-2003, 07:36 PM
It depends on the situation, i prefer adding edges, but if the sharpness is subtle i can use a weight (C4D Hypernurbs points/faces/edges weightings) or a combo of both things.

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