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View Full Version : Mapping : Missing texture coordinates.....


jarch
05-02-2003, 10:11 AM
Today I carried a file with the model and all the necessary maps to another office to render. Max opened fine except it could not find any map UVW or MapScaler info. Are these kept in a separate file??

Oops.... It's Max 5 :)

Could this be related to DirectX 9 and SP1 installed on the source machine and not the other offices machine?

Thanks for your help.


j

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