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View Full Version : FumeFX Motion Blur Problem. Help!


amuseZ33
02-20-2008, 08:40 PM
Hi, I'm a total noob in FumeFX and I've been going through some fire/smoke tests.

The problem is.. I can't get Motion Blur on fire like I could on any moving objects.

I'm using the default Scanline Renderer.

Am I not using the right renderer? or is there a special step that I have to take in order to get motion blur on the fire/smoke?

If it can NOT be done, then could anyone explain why? or how FumeFX is constructed? or even how they do it in production?

Thanks a lot in advance.

grury
02-21-2008, 09:53 AM
On the Environment Fusion Works Renderer tick the boxes: Effects Channel and Image Motion Blur
Then on the Max Effects window add Motion blur, FusionWorks Rendering Effects will also show automaticly.

amuseZ33
02-21-2008, 06:24 PM
Thank you very much, grury!

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