View Full Version : DWIII - 2D - Staticpen - Stalker
02-20-2008, 05:10 PM
I'm going for a stalker with vegetation. I'm not sure how I'm going to include the magic artifact yet, whether it be one his sword or something else. We'll see.
I generally liked that idea, so I stuck with it and tried to come up with a face.
I feel that guy looks a little too cowboys n' indians to me, though, and I want him to have less muscle mass, so I drew another full body image, but from behind this time. I also shortened his weapon to a more manageable level.
I really like how his gear came out, especially the attachment of the sword to his belt, so I think I'm going to stick with this. I'm also going to draw up a draft with his neck-cloak thing pulled over his head like a hood, just to see how that looks. He is an assassin, after all.
When will the final insignia decision be made? I went to the logo thread and there were a ton of options... are we supposed to choose one or something?
02-20-2008, 05:58 PM
Hey buddy, glad to see you join.:thumbsup:
There is going to be a vote for one of the logos eventually. So just put that on hold until the decision is made.
02-21-2008, 04:50 PM
Thanks Devo! I knew I could count on you for the details.
So. Last night I got to drawing more stuff for my Stalker. Like I said last time, I wasn't happy with the face of my character. He looked like someone you'd seen in a trillion video games before. So what I did, I started working on the face exclusively, trying to find out what this dude really looks like. This is the first page.
The top two you've seen a million times. The bottom left I felt looked like he'd been around a while, almost vietnam status, and the bottom right had a crazy look in his eye and a lowered headband for character depth. Nobody likes a "I'm all about justice" hero anyway. They gotta have flaws, a dark side. More interesting. So what I did, I combined the two bottom faces and loved it.
I also changed his headband into bandages, to make him less typical and also because it goes with the wounded, starved soldier assassin motif better. I also decided that he could pull that thing around his neck up to wear it as a hood when it rained. Gotta think practically, no?
Finally, I worked up his face from the side and drew some gear descriptions.
I'm very happy with all of this, so I'm going to keep this face. What I'm going to do now that I see doing drafts of things you already like can lead to even BETTER things, I'm going to start redrafting his clothing and stuff as well. See what I can come up with.
02-21-2008, 06:50 PM
Hi pal, i like face from first face set at the top left corner.
Very well and good viewing.
02-23-2008, 08:13 PM
Thanks for the view and comment, Alex. :)
I'm drawing up a 3-view full body sheet, but I only had time for this first view. I'll draw in the other two side by side and post the entire image next time.
I'm also still deciding how the artifact is going to come into play. I'm thinking I'll elaborate on his bracers/wrist bands and put little jewels on them or something, so that he can use them to activate camouflage all over his body to blend in with his surroundings. I'm definitely not interested in making some huge sword for him to wield. I want to technically adhere to the rules of character design for the DW, but not make him crazy and huge like a gears of war character or whatever. I dig subtly, and I think it works with the stalker class anyway.
hope to post again soon!
02-24-2008, 08:14 PM
Here's some more stuff.
Here are two of the three views needed in the character sheet. I'll have this finished by next upload.
Here is a concept I thought about trying, where one of his arms is possessed by a demon.
Here is a sitting drawing.
And a battle pose!
and the final concept sheet for the DWIII required draft images.
02-26-2008, 05:39 PM
Here's the 3-view drawing:
02-26-2008, 05:39 PM
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