PDA

View Full Version : Shading : Bump map error ?


PsySpectre
05-01-2003, 10:52 PM
I've fixed an earlier model of mine. Copied in some Other parts, like hands... But When i put a bump map (noise, smoke, and so on) on it. It gets realy wierd. i tried to export it to a .3ds file and imported it again. But.. the same problem there...

the first picture is the model without any bump-map.

The second picture is with bump-map.. No collors though..

I hope anyone can help me....


http://www.home.no/spectre//Maya/01.05.03/per2.jpg

http://www.home.no/spectre//Maya/01.05.03/error.jpg

Ls3D
05-01-2003, 10:57 PM
Those procedural textures are 3D, peter watje makes 2D versions availible here:

http://www.max3dstuff.com/

Also the mapping type can fix this issue.

-Shea
www.Ls3D.com

:airguitar

Signal2Noise
05-01-2003, 10:57 PM
Aha! I know what the problem is!! The breast aren't big enough.:p

gaggle
05-02-2003, 09:27 AM
I don't see the problem...?

Someone feel free to point out whereever this bumpmapping error is supposed to be.

Oh, is it the black lines? Try not bumpmapping with such a high value, extreme bumpmapping does that.. switch to displacement instead.

PsySpectre
05-02-2003, 09:50 AM
When I use a low value nothing shows up. But Whn I finaly get som results that is all I get... I got the choice between No bump or crappy bump.... 2d bump map works thoug..

CGTalk Moderation
01-15-2006, 01:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.