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View Full Version : Character/Texturing: Marauder Mech


Aceman
05-01-2003, 09:51 PM
This is a Battletech mech I modeled a while back, but didn't have the knowledge to texture it. Until now. I think it's coming along rather nicely. I'm working my way around the body. I'm focusing on the torso at the moment, then down the legs. I'll bone the mech after texturing, but that is the next personal challenge I have.

Aceman

This image is to show scale of the mech to a human and an M1A1 Tank.
http://www.scifi-meshes.com/aceman/mech_tex/render11.jpg

This is the latest texturing. (note: body)
http://www.scifi-meshes.com/aceman/mech_tex/render12.jpg

boxcrash
05-02-2003, 12:06 AM
looks good so far. :)

It looks a little too clean though. Even new cars, tractors, bulldozers, etc. have dirt and grease around fittings in various areas.

Also I would add some more detail to various areas, either via textures or poly. Small rivets, fittings, lines, etc.

I like it though, Robotech.:p
Reminds me of the Zentradi leader pod, the one that redish haired hotshot commanded.:)

Dustin_Senos
05-02-2003, 02:36 AM
Its lookin nice. I agree it should be a bit dirtier. And i think u should have some more spec on it, so it looks like metal rather then clay. Lookin very nice though, keep up the good work.

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