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View Full Version : script or 3dsmax feature : painting weightmap for vertices subd's weight ?


Atog
05-01-2003, 09:05 PM
Just playing with some lightwave's feature, and there is one who let you paint your vertices weight for more precise subd definition withe less poly. Someone know how do do the same with max (script, plug, ...) ? If there is no way for the moment, i think that a script that traduce vertex color in weight could be powerfull, i've tried by myself but maxscipting isnt my friend :C

ps: shame on me for the bad english ;)

EricChadwick
05-01-2003, 11:12 PM
As far as I know, you can only affect sub-d vertex weights in the MeshSmooth modifier. No paint function. Click and spin.

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