Sgt.ArchAngel
05-01-2003, 07:16 PM
hi total n00b question im sure
im learning Maya and right now learning the dynamics side of things and playing with particles and fields with expressions to control color and blah blah blah
but sinse i cant render particles in the software render(unless its one of the 3 s/w) and have to use hardware render to get them my question is
what the best way to rener them out so i can composit them easily
i made this simple image to show you what i am talking about
basicly this is just a fountain bouncing off the sphere and plane
but if i just use hardware render then the texturing doesnt look good for the object(pretending it was textured) but with software i dont get the particles
so if i was to render the sphere seperate than the particles then compositing wouldnt i get particles looking like there not behind the sphere????
[short more readable qquestion]how can i render the particles seperate than the scene and compositing them in(i know how to render and save them in ahrdware render buffer...looking for more of best way to set the scene up)
im a total n00b when it comes to compositing so
if anyone knows of some great tutorials on it that would be great (hopfully one explaining how to render the particles seperate than the scene and compositing them in)
http://bricecaris.homeftp.net/mayaparticles.jpg
im learning Maya and right now learning the dynamics side of things and playing with particles and fields with expressions to control color and blah blah blah
but sinse i cant render particles in the software render(unless its one of the 3 s/w) and have to use hardware render to get them my question is
what the best way to rener them out so i can composit them easily
i made this simple image to show you what i am talking about
basicly this is just a fountain bouncing off the sphere and plane
but if i just use hardware render then the texturing doesnt look good for the object(pretending it was textured) but with software i dont get the particles
so if i was to render the sphere seperate than the particles then compositing wouldnt i get particles looking like there not behind the sphere????
[short more readable qquestion]how can i render the particles seperate than the scene and compositing them in(i know how to render and save them in ahrdware render buffer...looking for more of best way to set the scene up)
im a total n00b when it comes to compositing so
if anyone knows of some great tutorials on it that would be great (hopfully one explaining how to render the particles seperate than the scene and compositing them in)
http://bricecaris.homeftp.net/mayaparticles.jpg
