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madmotor
02-17-2008, 11:05 PM
does anyone know if there are any better ways to create realistic trees and foliage for jungle scenes other than painteffects? the default painteffects look so terrible. I appreciate any advice.

Als
02-17-2008, 11:46 PM
There is a plugin for Lsystems for maya on highend 3d.

There are varius other scripts/plugins etc. freeware and others.
You can try

http://www.xfrog.de

They have really nice jungle library...
http://www.xfrogdownloads.com/greenwebNew/products/libTropical.htm

Also check:

http://www.natfx.com/

http://www.onyxtree.com/

http://www.e-onsoftware.com/

or check this:
http://www.treegenerator.com/compare.htm
Some free trees...

or this:
http://www.vterrain.org/Plants/plantsw.html

Or other model libraries...
They all have good sides and bad sides. It also depends what you are trying to do.
If you need to build just one tree, maybe modeling it will take least time...

Paint FX are not bad either, I guess you are looking for some big details?


Whatever you do, try before you buy!


Als

TheNeverman
02-18-2008, 12:43 AM
well, you could spend the time to create them from scratch, or pickup a 3rd party solution like Vue or natFX...

Is there something 'specific' you don't like about paintFX?

DrYo
02-18-2008, 07:37 PM
Paint Effects is great! You just need to adjust the level of detail, etc. There are many attributes to tweak in the PFX brush node, but once you become familiar with how to control them, you can get really great results.

Of course, you must remember that PFX is primarily intended to create background objects. If you need a closeup on a tree, you'll need to model it yourself. I suggest using a PFX tree as a starting point.

noizFACTORY
02-20-2008, 12:04 AM
Paint Effects is great! You just need to adjust the level of detail, etc. There are many attributes to tweak in the PFX brush node, but once you become familiar with how to control them, you can get really great results.

Of course, you must remember that PFX is primarily intended to create background objects. If you need a closeup on a tree, you'll need to model it yourself. I suggest using a PFX tree as a starting point.
Quoted for agreement.
Its a good starting point to build your detailed foliage on. You can also try shave and haircut's instance feature. You can use it to create some awesome foliage once you figure out the workflow (like everything else in cg).

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