pixel8or
05-01-2003, 07:34 AM
Hi all,
I've been searching and reading, looking to see if there's a way to zoom on the cursor position - like in Max and Lightwave. It looks like C4D will only zoom on the center of the view.
I did come across the 'magnify' command on page 411 of the manual by doing a search for 'zoom' in the .pdf version. It allows you to hold the 'M' key then click and drag a box around the area you want to magnify. That works fine, but it changes the view port to what I think is the 'parallel' mode. When I use S,O or H to zoom back out the viewport looks whacky. I have to go to the 'Cameras' menu, select something different, even though it still shows 'Perspective,' and then go back to perspective. The only thing that seems to work is to hold down 'M' and left click in the view port on the part I want to magnify. This zooms on the cursor by 25% without causing any change in the viewport mode.
The manual also says you can use + or - keys to zoom. The minus key works for me, but not the plus. Is this a bug?
Also, I did a search in the forum for this and came across a post by Phasmatis -
"...from then on use your right mouse button on the Move view tool (1 is the shortcut key) to zoom in and out instead of the zoom view tool (2).
http://www.cgtalk.com/showthread.php?s=&threadid=29043&highlight=zoom+tool
Is there a reason for this? I was just getting into the swing of using 1-2-3+LMB for move-zoom-rotate. It feels odd to use 1+RMB for zoom.
I'm not griping... I realize every program has some room for improvement. Just trying to see what's what. :)
BTW... I'm using 8.1 XL on a 2.4 Gig P4, Geforce4 ti4200 128mb, winXP pro.
I've been searching and reading, looking to see if there's a way to zoom on the cursor position - like in Max and Lightwave. It looks like C4D will only zoom on the center of the view.
I did come across the 'magnify' command on page 411 of the manual by doing a search for 'zoom' in the .pdf version. It allows you to hold the 'M' key then click and drag a box around the area you want to magnify. That works fine, but it changes the view port to what I think is the 'parallel' mode. When I use S,O or H to zoom back out the viewport looks whacky. I have to go to the 'Cameras' menu, select something different, even though it still shows 'Perspective,' and then go back to perspective. The only thing that seems to work is to hold down 'M' and left click in the view port on the part I want to magnify. This zooms on the cursor by 25% without causing any change in the viewport mode.
The manual also says you can use + or - keys to zoom. The minus key works for me, but not the plus. Is this a bug?
Also, I did a search in the forum for this and came across a post by Phasmatis -
"...from then on use your right mouse button on the Move view tool (1 is the shortcut key) to zoom in and out instead of the zoom view tool (2).
http://www.cgtalk.com/showthread.php?s=&threadid=29043&highlight=zoom+tool
Is there a reason for this? I was just getting into the swing of using 1-2-3+LMB for move-zoom-rotate. It feels odd to use 1+RMB for zoom.
I'm not griping... I realize every program has some room for improvement. Just trying to see what's what. :)
BTW... I'm using 8.1 XL on a 2.4 Gig P4, Geforce4 ti4200 128mb, winXP pro.
