Lentil
05-01-2003, 07:24 AM
Hi all,
I am trying (and trying and trying.....) to get a realistic gold
material. Any hints or suggestions would be greatly appreciated.
Info:
Using 3D Studio Max 4.2, Vray
The model is two simple interlocked gold wedding bands
I am slightly color blind so RGB Values would be helpful
The rings are floating in nothingness. I can put anything else in the scene for reflections and cut them out later using the Alpha channel
What I know:
Gold is highly reflective so raytracing would be the best option.
What the rings Reflect is half the battle.
What I don’t know:
Shader?
Specularity?
Shininess?
Glossiness?
Blurriness?
Diffuse color?
Ambient color?
Please Help.
:shrug:
I am trying (and trying and trying.....) to get a realistic gold
material. Any hints or suggestions would be greatly appreciated.
Info:
Using 3D Studio Max 4.2, Vray
The model is two simple interlocked gold wedding bands
I am slightly color blind so RGB Values would be helpful
The rings are floating in nothingness. I can put anything else in the scene for reflections and cut them out later using the Alpha channel
What I know:
Gold is highly reflective so raytracing would be the best option.
What the rings Reflect is half the battle.
What I don’t know:
Shader?
Specularity?
Shininess?
Glossiness?
Blurriness?
Diffuse color?
Ambient color?
Please Help.
:shrug:
