kaggen
02-14-2008, 09:37 PM
Hi!
I have bought a new computer with Win Vista 64-bit and a nVidia 8800GTX graphics card. When i use bounding box select in Cinema 4D R10.111 the bounding box erases the background while i'm dragging it:
http://web.telia.com/%7Eu23204899/artifacts.jpg
If i switch over to Software rendering it works as expected. I have the same problem with both the 64-bit and 32-bit version of Cinema 4D when running on Vista.
I have disabled "threaded optimization" in the nVidia control panel as suggested somewhere here. That got rid of most of the "jerky/lagging" movement when rotating the 3d view, but it didn't help with the artifacts.
It's very annoying when i try to model and selecting points. If they are close together and i use the select "brush" everything i select dissapear until i release the mouse-button. Often i boot up my old machine (Win XP 32-bit) and continue modelling.
It's really frustating shelling out $$ on new faster hardware/graphics and not be able to use it.
Any suggestions welcome.
I have bought a new computer with Win Vista 64-bit and a nVidia 8800GTX graphics card. When i use bounding box select in Cinema 4D R10.111 the bounding box erases the background while i'm dragging it:
http://web.telia.com/%7Eu23204899/artifacts.jpg
If i switch over to Software rendering it works as expected. I have the same problem with both the 64-bit and 32-bit version of Cinema 4D when running on Vista.
I have disabled "threaded optimization" in the nVidia control panel as suggested somewhere here. That got rid of most of the "jerky/lagging" movement when rotating the 3d view, but it didn't help with the artifacts.
It's very annoying when i try to model and selecting points. If they are close together and i use the select "brush" everything i select dissapear until i release the mouse-button. Often i boot up my old machine (Win XP 32-bit) and continue modelling.
It's really frustating shelling out $$ on new faster hardware/graphics and not be able to use it.
Any suggestions welcome.
