02-14-2008, 07:44 PM
I am having trouble with inserting multiple blobby balls into my scene the first ball renders fine like a spit wad or something. it includes all the linstep attr. but the rest of my blobby emmiters do not share the same qualities... they are all the same import... Then I also get random emission when they are different particle nodes.. and through the relationship editor I made them emmit the same particle shape.. yet they loose their linstep... does anyone know why this is .. I have included a movie... the furthest ball is the good one.. and the rest are the ones that are acting funny .. please help... thankyou!