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Lance22
05-01-2003, 01:07 AM
whats up everyone, Im stuck and could really use some help. Im modeling a realistic human head w/ out an image plane because maya and my 64 meg Radeon LE dont really like them. This is my first human head also, and i know im making it harder for myself but im determined to finish.

I realize that my eyes are a bit far apart, ive just been trying to get them looking right, but I can't. I could really use some help with my edge loops.

http://home.pacbell.net/lance22/head.jpg
http://home.pacbell.net/lance22/headmesh.jpg
http://home.pacbell.net/lance22/sidehead.jpg
http://home.pacbell.net/lance22/headwire.jpg

Thanks, in advance.

mwkmn
05-01-2003, 03:31 AM
I'm a bigtime human-modelling sucker :p
But let me point out what I see wrong...

Well, even though it's annoying and slow to use ref. pic. and model at the same time, I think it really helps.
Now the proportion of the face is off, such as the eyes being too big in wrong shape, nose being too short, and the rear head (I'm not sure what that part is called :p) being bumped out too much...so on.

...Since it's a lowpoly (And I'm believing that you meshsmoothed it too) I guess you can still fix those problems...

Good luck! :)

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