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spacemunky
05-01-2003, 12:00 AM
this is an almost complete set of models for my upcoming reel. I would like input on the models...pose...lighting...or any other tasteful comments...thanks in adavance...if anyone wants i can also post wires.

http://www.geocities.com/jsistudios/final.html

Zytrex
05-01-2003, 01:02 AM
Wow, that's some good work. I assume they are intended to appear as statues?

Okay...sensitive crits: The man's scrotum seems a little too round. I realise it must be cold standing there like that, but I think it should be a tad bit wider and just a little bit flatter on the bottom. The woman looks very good but her breasts seem somehwere between too big and way too big.

Great work!

Guruabyss
05-01-2003, 02:07 AM
SpaceMunky,

Great work again! I've been following your posts from time to time and all I can say is B@D @SS! :buttrock:. The knuckles stand out a little much from the light and the females lats are a little to big, but besides that it looks GREAT :thumbsup: .

keep up the stunning work SpaceMunky!!!

:thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup: [5/5]

gmask
05-01-2003, 02:50 AM
Originally posted by Zytrex
Okay...sensitive crits: The man's scrotum seems a little too round.

LOL.. have you seen alot of those? This work is impeccable.. there is no reason to nutpick ..I mean nitpick. The figures are very idealised but well done.

spacemunky
05-01-2003, 03:09 AM
here is a quick update with some wires....thanks for the comments so far..keep them coming...by the way there are about 5 triangles between the 2 characters..all quads

http://www.geocities.com/jsistudios/wires.html

spacemunky
05-01-2003, 08:05 AM
hey i also wanted to know what people think about seeing this in my student demo reel..its hard to get a feeling for my skill level around so many good cg artists...so any feedback in that department would be helpful...as well as if any people working for video game studios out there have any advice for someone trying to break into games:bounce:

R.L.M
05-01-2003, 10:26 AM
the woman's breasts is a little bit too erect.. the connection between the breasts to the chest should be more rounded ...

but what can I say.. this is a perfect work..:applause:

n2varx
05-01-2003, 10:52 AM
Done with XSI eh?:airguitar

Zytrex
05-01-2003, 11:46 AM
Originally posted by gmask
LOL.. have you seen a lot of those? This work is impeccable.. there is no reason to nutpick ..I mean nitpick. The figures are very idealized but well done.
Hehe. I knew I should have kept my mouth shut. Well, you can't even see it with the latest version, but before it kind of looked like the guy only had one testicle. I don't know which version you saw. The one there now has it all in shadow, but before, it looks a little strange.

gmask
05-01-2003, 05:02 PM
Originally posted by spacemunky
any advice for someone trying to break into games:bounce:

You need to work on some lowpoly models 1500-3000 tris and show some concept develpment and creativity. This is a nice model you've done but is not really game orientated.

spacemunky
05-01-2003, 08:00 PM
hey thanks for all the great comments so far...keep them coming.....and ya it is XSI...i know maya better but i love the SubD in XSI...just unbeatable......also i agree I need some low poly work, if anyone has any suggestions for subject I would love to hear some...I have alot of character work and I was wondering if i should do some basic male/female low poly's or something different.....thanks in advance for all the input

gmask
05-01-2003, 08:04 PM
Originally posted by spacemunky
I was wondering if i should do some basic male/female low poly's or something different.....thanks in advance for all the input

Create a character.. it's clear that you can model a normal looking human but games usually have "characters" in them. If you can think of one from scratch that would be best because it shows your creativity otherwise find an existing character and model it low poly but try to put your own spin on it.

HapZungLam
05-01-2003, 08:39 PM
amazing. i like the man more. :applause:

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