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bugzilla
04-30-2003, 05:30 PM
Is it possible to add not only bones and object animations to MotionMixer clips but Moprh Mixer animations as well?

I want to turn common words my characters will say (animated with Morph mixer) into clips then when I need them andywhere in an animation I can just drop them in. is this possible in MotionMixer?

Kvaalen
04-30-2003, 05:54 PM
I'm not sure if there is a way to do it but I suppose you could work around it by using expressions.
Create a null whos X channel (or any other channel) controls a morph channel (using expressions), and use the motion of that null with the MorphMixer.

I've never tried it before so I don't know if it works for sure.

LNT
04-30-2003, 08:13 PM
you have scanX channels option in MotionMixer's actor menu...this reads the MorphMixer data and transports it into MotionMixer

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