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Raventengu
04-30-2003, 05:18 PM
:applause:
Well I thought I would post my next Unreal 2003 character.
To see what you thought.

It will be a while before her release because I have to do all
the animation for her..The guys who did the alien animations
used the wrist when they animated the hand instead of the forearm...So my model gets a broken twisted wrist...

Oh well its time I learned Max (scary)
I posted a new pic;)

She's 4,200 Poly's

Thanks for viewinghttp://www.skypoint.com/~nei01881/Anubs_Warrior.jpg

jdevin
04-30-2003, 06:18 PM
I like it! :thumbsup:
Can we see a wire?

sumguy
04-30-2003, 07:14 PM
I like it allot as well, but that image is F#$ked. use an image with less compression. The image is so muddy we can't see allot of the sweet detail that I'm sure is worth seeing,:shrug:

Jboy
04-30-2003, 10:57 PM
sweet! love the model and the textures really make it shine. I'd love to see what your texture sheet looks like.

thOrNes
04-30-2003, 11:18 PM
I ddon't like the style very much but still clean work, really !!!

Raventengu
05-01-2003, 01:50 AM
Thanks I finally decide to learn how to use my web space and posted a new pic :)

Bigger and better...

I will post some more pics after I find a good pose for her;)

jfalconer
05-01-2003, 05:35 AM
looking good, but something about the way that the braids fade over the coarse darker gray hairs is bothering me... definitely the full body shot looks wicked cool though. ;)

Annuostivix
05-01-2003, 09:11 AM
wow, there's something I can enjoy :D I vote good!

DrAdamDinosaur
05-01-2003, 11:01 AM
Really nice model, looks awesome and will definetly fit into the Egyptian theme of the game. As mentioned above, the only thing I find a little weird about the texturing is the braids and the way they look like they coming off the head. Also, either the head looks a little small or it is a little high up. Just my opinion. Great stuff:thumbsup:

sumguy
05-01-2003, 05:29 PM
aw, much better Raventengu.

props

Wiro
05-01-2003, 06:04 PM
Wicked model, can't really find anything to crit without seeing the mesh. As for the textures, I find the blue to look out of place with the rest, being too saturated. But that might just be a different taste in style. I personally also dislike almost pure greys. I prefer a slight tint into some colour to give some interest. The shading looks really good, it's just the colour scheme that bothers me.

Wiro

Raventengu
05-02-2003, 03:23 AM
http://www.skypoint.com/~nei01881/one.jpg http://www.skypoint.com/~nei01881/two.jpg :beer:

Well here are some more pic's. I desaturated some of the blue
and leather a bit....Let me know what you think now..

I also made the gold a little darker;)


I will try to post some wire frame shots soon...

SyDemon
05-02-2003, 04:04 AM
:love: I'm in love....this is love at first sight!

Cheshire
05-03-2003, 09:13 PM
lookin good Petey. I still say the gold is too yeller though. :O Now get back to W:bounce: RK

goodlag
05-04-2003, 03:36 AM
looking good !

i love egypt style.:drool:

AC_Shrike
05-06-2003, 02:06 AM
Excellent work. Great modeling and texturing, especially in the area of the head. The blue and yellow colors seem a bit harsh, though. Try making the yellow look more like gold. Overall, killer work.

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