avdoot
02-11-2008, 06:09 AM
Hi all
The question is what exactly is the 'w' coordinate in a texture map, i was looking at a character's unwrap and noted that uv coordinates are numbered from 0-1 in uv space but 'w' coordinate value is randomly given. is it this value represents the depth value for textures?
and the bigger question is that can we use this coordinate to program something for use in games..i mean to say what possible uses are there?
The question is what exactly is the 'w' coordinate in a texture map, i was looking at a character's unwrap and noted that uv coordinates are numbered from 0-1 in uv space but 'w' coordinate value is randomly given. is it this value represents the depth value for textures?
and the bigger question is that can we use this coordinate to program something for use in games..i mean to say what possible uses are there?
