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Kori
02-09-2008, 05:30 PM
When I turn ON Environment Material and set Zenth color for blue, it shades all my ground and building roof tops with a heavy blue shade.

I tired to use a Gradient, but it had the same effect.

On a normal day, if you look at the sky, Zenth is dark blue and the Sky color is light blue to white near the ground level. I can't set my Enviroment this way or the ground and building roof tops turn blue.

Any way to work around this problem? I want Zenth to be dark blue black, and Sky color to be light blues.

Thanks
Kori

Puzzle3d
02-11-2008, 03:26 PM
Hey,
Try looking at the Properties panel for the Environment in the Shader Tree, the use Environment box might be checked, turn it off and see what happens. Sounds like your using the Environment Material to light the scene which will tint your objects with those colors.
Chris

Kori
02-12-2008, 12:05 AM
I turned off the 'Use Environment As Light', but it did not help. I have to Enable the Environment Material so I have a 4 Color Gradient sky. It's only a training project, so it's nothing special. I just wanted to find out what I was doing wrong.

Thanks
Kori

http://img.photobucket.com/albums/v715/3d101/Blue.jpg

Kori
02-12-2008, 02:33 AM
A user in the modo forum loaded my lxo file on his computer and there was no blue hue. It seems I had a corrupt file.

Kori

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02-12-2008, 02:33 AM
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