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View Full Version : WIP - The Mechanic's Rifle


jessejericho
02-09-2008, 05:03 PM
Hello to all you incredibly talented people, I'm a game design student in my 5th month of training, which also happens to be my 5th month of 3D modeling. So go easy on me (or not) ;)

My group is doing a UE3 based scene, and this is the rifle I am modeling for our main character. We are attempting a more exaggerated, less "realistic" look to our characters and forms, and the rifle was designed to have a customized, pieced-together look.

This is the result of few days of concept work on the shape and workings of the gun, and then a half day of modeling. I am presently reworking the pistol grip and trigger group, was up late last night and got a little off course.

Crits and comments appreciated.

http://big.jesseglen.com/gallery/1_09_02_08_1_35_02.jpg

http://big.jesseglen.com/gallery/1_09_02_08_1_35_16.jpg

http://big.jesseglen.com/gallery/1_09_02_08_1_35_28.jpg

http://big.jesseglen.com/gallery/1_09_02_08_2_00_42.jpg

dees
02-10-2008, 02:57 AM
wow, a combination between Dragunov, Kalashnikov and a shotgun !,... it looks beautiful too.
Maybe impractical with the extra extension on the back, especially for close quarter shoot out. But hey I like it !!

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