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Apophis3d
02-09-2008, 12:07 AM
I am getting strange behaviors after importing my obj file from Maya. The mesh has these strange lines going though it which makes it look like its split to a tri. At first I thought it was just a display issue but it is not. Ive gone though to make sure all the verts are merged so its not that. It behaving like it has extra edges built into the mesh which caused the geomerty to not sculpt correctly.

file:///C:/Users/Chris/AppData/Local/Temp/moz-screenshot.jpghttp://i26.photobucket.com/albums/c102/apophis3d/anubis-2.jpg

Are my settings for exporting from maya not set right or what? I am rather puzzeled what could cause these errors.

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02-09-2008, 12:07 AM
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