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Janine
04-29-2003, 10:09 PM
In the wip section of course. :p

http://www.cgtalk.com/showthread.php?s=&threadid=59272

Janine

sebek27
04-29-2003, 10:11 PM
looks great !

squidinc
04-29-2003, 10:15 PM
looking good:thumbsup: but I reckon it needs more iregular teeth, smaller as they get further back etc, longer and sharper ones at the front, just to make it more horrific

Janine
04-29-2003, 10:18 PM
Originally posted by squidinc
looking good:thumbsup: but I reckon it needs more iregular teeth, smaller as they get further back etc, longer and sharper ones at the front, just to make it more horrific

Hmmm, I guess you're right. ;) I'll do something about it. :)

Janine

squidinc
04-29-2003, 10:24 PM
after looking at it for a bit longer, dunno whether this will be shown later in the models progress, but anyway... how does it move its head? all that armour looks like it would bash together, by the looks of things it would have a hard time looking forwards bcause it can't tilt its head back without getting back pain in later life ( i'm not familiar with starcraft, so I probably sound like a dumbass now, lol :beer: )

pit
04-29-2003, 10:36 PM
Hi Janine,
it looks cool!!!
I look forward to a textured version though ... as is, it looks a little "hypernurbed" -> to slick (glatt).
Another thing bothers me . . how does it move? I suppose only by way of the "arms"? If so, wouldn´t the shoulders and chest be way more pronounced? Anyway this is going to be another great piece from you.

I always wanted to thank you for your tutorials - they were really cool (still are!)when I started out with Cinema 2 years ago.

Cheers

flingster
04-29-2003, 11:14 PM
its HORRIBLE....in a good way though....:thumbsup:

like the muscle parts on chest...would actually like to see it with tail, body and face part but not large elongated alien style head + shell/sheild...but more tail like shaped...tapered...dunno...it still works...either way.


:beer:

AdamT
04-29-2003, 11:26 PM
I was just thinking, if the purpose of posting in the main forum is to increase awareness of Cinema, shouldn't we also post our comments in the main forum? That'll help our WIPs from slipping off the first page. (Janine--my brief comments are on the main page).

squidinc
04-29-2003, 11:31 PM
good point :thumbsup: I'll comment on main wip too, keep this thread afloat on the mass of crap that passes through there

medula
04-29-2003, 11:35 PM
Originally posted by AdamT
I was just thinking, if the purpose of posting in the main forum is to increase awareness of Cinema, shouldn't we also post our comments in the main forum? That'll help our WIPs from slipping off the first page. (Janine--my brief comments are on the main page).

It's getting a little confusing. Can't we find a better way? :rolleyes:

flingster
04-29-2003, 11:44 PM
sorry AdamT i guess youre right...:wavey:
reposted a comment in WIP...keep em rollin'

Janine
04-30-2003, 12:52 AM
eak, so many replies...! This forum is really busy!

I was wondering myself how he would be able to move... I think he'll have to bend his spine if he wants to look up. Afterall he's some sort of worm, so he'll move like one. I'm not responsible for the original design, don't ask me. ;) I guess I'll find out once I try animating him...

Oh and here's the original model... :)

Janine

Halogen
04-30-2003, 02:36 AM
Isnt it an organic character? Shouldnt the armour be like bendable, like really tough skin to shoot through so the zerg can bend but not get killed as easily. Meh iono, i dont play starcraft that much ;)

Looks great

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