PDA

View Full Version : Recruitment: Parasytic Moon game: Dissonance


Parasite7
04-29-2003, 10:56 PM
Hey everyone. We are ready to begin production on an Unreal 2k3 Mod. We will use this mod as a tech demo to shop around. we need people to help with the intro movie and the actual game.
This is a non paying job, but will help the resume and get experience. here is a sample of quality of work in our low poly, high poly, and concept art.

http://www.parasyticmoon.com/forum/images/posts/wip/kahnam/kahnam_front.png

http://www.parasyticmoon.com/forum/images/posts/highpoly/epochecomp.jpg

http://www.parasyticmoon.com/images/pics/forum_comp.jpg

Here are the positions we are looking for. For all high poly inrto movie positions, email me at kcarvalho@parasyticmoon.com.

Coder(s)/Programmer(s)

- You got experience with UnrealScripting and C++.
- You are able to help out artists/animators, to get their models ingame.
- You have a lot of experience, building HUD's, Menu's, Weapon Scripts, and various other aspects of a game.

Interested, mail me at: kcarvalho@parasyticmoon.com , Subject: PM, Job: Coding


Concept Artist(s)

- You have perfect knowlegde of human anatomy.
- You have a great feel for "coolness".
- You are creative!
- You have multiple years of character/animal/vehicles/weapons/background drawings.

Interested, mail me at: kcarvalho@parasyticmoon.com , Subject: PM, Job: Concept


3D Artist(s)

- You have been on several mod projects, and/or you have worked on a game project.
- You know how to deliver a clean mesh (playermodels can have 3500 polygons)
- You are able to UVmap your whole model on 2 1024*1024 maps
- You have experience modeling in either: 3D studio Max, Maya or Lightwave

Interested, mail me at: kcarvalho@parasyticmoon.com , Subject: PM, Job: 3D-Art


Animator(s)

- You are able to create realistic human/inhuman animations.
- You are able to rig an easily animatable model.
- You have experience in animating.

Interested, mail me at: kcarvalho@parasyticmoon.com , Subject: PM, Job: Animation


2D Artist(s)

- You have a good knowledge of human anatomy
- You have experience, with digital art and painting.
- You are able to create photo-realistic textures and skins.

Interested, mail me at: kcarvalho@parasyticmoon.com , Subject: PM, Job: 2D-Art


Level Designer(s)

- You have worked on at least 2 other projects
- You have intermediate knowlegde of the Ueditor
- You have great feel for detail and ambience.

Interested, mail me at: kcarvalho@parasyticmoon.com , Subject: PM, Job: Level Design


Sound Artist(s)

- You have worked on at least 1 other mod/ game project/ or short film.
- You have experience writing your own music.
- You are creative!
- You are able to deliver clean sounds in mp3 or wav format.

Interested, mail me at: kcarvalho@parasyticmoon.com , Subject: PM, Job: Sound

CGTalk Moderation
01-15-2006, 01:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.