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Mahlikus
04-29-2003, 09:28 PM
How do I to change a camera's target during an animation?....expresso maybe? Do I make two camers and change during animation?... :banghead: I just dont know yet. *insert noob smile here*

handige_harrie
04-29-2003, 09:33 PM
2 different camera's and a stage object will work, or you assign some keys to the (single) camera's target and set interpolation to 'step'.

JIII
04-30-2003, 02:52 AM
Hmm i rarly ever use a target when I render. I just take the target object and keyframe it at the peaks of the camera movement.

that way if the object makes a sudden movement the audience does not start losing their lunch due to the camera movement.

Mahlikus
04-30-2003, 02:49 PM
...I am still lost...sorry guys. Can you explain a little more..or maybe a link to a good tut?

Thanks for the help.

AdamT
04-30-2003, 04:04 PM
There may be a better way, but I'd put the target expression on a null and then animate the null to direct the camera's motion.

JIII
04-30-2003, 08:25 PM
okay make a camera.

then apply a target expression to your object where the camera should point

play through your animation,

then figure out where the main areas of camera movement start and stop.

keyframe the camera at these points.

then delete your target expression.

not a complete breakdown but you should be able to figure the rest out on your own.

Mahlikus
04-30-2003, 08:57 PM
Thats bloody brilliant...Thanks!!!
:beer: :bounce: :applause:

JIII
04-30-2003, 09:09 PM
:)

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