Suzume
02-06-2008, 02:30 PM
I am currently having a hard time assigning a controller to the "Fuel Amount" property of a "Simple Source".
Adding keys to the controller track and changing their corresponding values does not seem to be reflected within the property field of the "Simple Source" object.
Only the maximum value of those keys is displayed.
Confirmed this when adding a third key between the two and raising it's value above the second one.
Doesn't FumeFX support this method of animating values?
Adding keys to the controller track and changing their corresponding values does not seem to be reflected within the property field of the "Simple Source" object.
Only the maximum value of those keys is displayed.
Confirmed this when adding a third key between the two and raising it's value above the second one.
Doesn't FumeFX support this method of animating values?
