ljilekor
02-05-2008, 05:04 PM
Hello
I'd like to add some lag on a tail animation using expressions. My main concern is that everything should refresh correctly...
I could use the following:
bone_1.rotateX= `getAttr -t (time-2) bone_0.rotateX`;
The main problem is that the expression is calculated only when I move the timeslider.
To prevent this, i need to use the dot(.) notation...
But how do I read an attribute's value at a specific time???
Is there a special kind of notation: ex.
bone_1.rotateX= bone_0.rotateX@(time-2);
or
bone_1.rotateX= bone_0.rotateX[time-2];
or something ???
Thx in advance for your concern.
I'd like to add some lag on a tail animation using expressions. My main concern is that everything should refresh correctly...
I could use the following:
bone_1.rotateX= `getAttr -t (time-2) bone_0.rotateX`;
The main problem is that the expression is calculated only when I move the timeslider.
To prevent this, i need to use the dot(.) notation...
But how do I read an attribute's value at a specific time???
Is there a special kind of notation: ex.
bone_1.rotateX= bone_0.rotateX@(time-2);
or
bone_1.rotateX= bone_0.rotateX[time-2];
or something ???
Thx in advance for your concern.
