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View Full Version : Simplified key frames? Camera/Fcurve


ThePriest
02-05-2008, 07:51 AM
When utilizing FCurves and animating with a camera,
is it imperative that I have to adjust every keyed property?
Position/Rotation in this case.

I want to leave key 1 slowly and move through 2,3,4
in soft transitional motion.

This was simple with the old R9.x system, with the left/right Interpolation - Soft/Slow/Linear/etc. I'm aware that people considered this system flawed,
but it's ease of use was appreciated.

Is it possible to control all the Camera keyframes as 1 FCurve,
without the need for such complicated control is my question?

Zmurowski
02-05-2008, 09:14 AM
I am not sure I am following you. So what you want to do is operate all the keys at once?
If so just select them in fcurve editor, then uncheck the autotangent, so that you have controll over the curves and off you go.

LucentDreams
02-05-2008, 09:32 AM
use the time track. one your animation is finished, you can retime it at will with a single fcurve. not only can you retime all tracks on a single object, youc an retime an whoel scene with a single curve.

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