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Nethermind
02-04-2008, 11:48 PM
I created this for a game company as an art test from a reference photo. They've given me permission to post so here it is. I liked it so i polished it up a bit more. Any comments/crits welcome.



http://img152.imageshack.us/img152/8183/gamelclock1ps6.jpg
http://img442.imageshack.us/img442/2427/gamelclock2dl2.jpg
http://img520.imageshack.us/img520/5583/gamelclocktexturesheetsmc0.jpg
http://img149.imageshack.us/img149/5802/gamelclockwirevk7.jpg

Texture: 1024x1024
Diffuse, Normal, Color Spec, Alpha
Model: Appr. 505 polys (1,012 tris)
3DS Max, Photoshop, Zbrush, Xnormal Plugin(photoshop), Nvidia's Melody (for some normal creation)

caseofchill
02-04-2008, 11:55 PM
Nice looking version of it. May I ask what company this is an art test for? I was wondering, because I have seen a lot of versions this art test clock, and curiosity is getting the best of me. Good luck with the job.

gsokol
02-05-2008, 01:05 AM
I can't find a bad thing to say about it. Nice tight unwrap, Solid modeling. The texture is very good, definately my favorite part. Good job, and good luck with the job.

Arcanox
02-05-2008, 02:49 AM
Agreed, I've seen about 50 versions of this same clock. I will at least say that yours is probably the best I've seen thus far ;)

A friend of mine got this from Red Jade in London, Ontario... is that the studio you're applying to?

Nethermind
02-05-2008, 09:12 AM
Yeah, Redjade is the company. Just waiting on some contract work from them soon.

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