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kiko
04-16-2002, 06:58 PM
Let us keep bombarding this forum with slider misbehaviour...

I guess you people must be familiar with this:
Youre animating using sliders in manipulate mode, and when scrubbing the timeline MAX quits suddenly.
Is there a patch somewhere or update that fixes this very annoying slider unestability.

Thanks in advance

kiko

LFShade
04-16-2002, 10:11 PM
Sliders will crash if their animation range is smaller than the scene animation range. You can fix this in track view, or you can do it the smart way: the Set Wired Objects Animation Ranges (http://www.scriptspot.com/download.asp?ID=1291) script!

kiko
04-17-2002, 06:35 PM
thanks!
just downloaded the thing...
let's see how it works
cheers

kiko

moroten
04-21-2002, 11:38 PM
Downloaded and ran the script, and initially everything seemed much more stable. But then it crashed anyway, when I maximized viewports w/ sliders in them. With sliders hidden, it doesn't crash.

Is anybody recognizing these symptoms?

-Daniel

kiko
04-22-2002, 08:44 PM
the script does do what it says on the tin:
I tried it and it fixes the range of the wired parameters quick and easy. Thanks for the tip LFShade!
But it doesn't fixes the stability issue...Max keeps crashing on me when I scrub the timeline in manipulate mode...

kiko

LFShade
04-22-2002, 10:34 PM
Probably a bug, then. Sorry it didn't work out, but I'm glad you found the script useful anyway:)

TheDevil[DK]
04-23-2002, 11:04 PM
HEY

I've fixed it !!!

for a freind in Denmark....

--------------------

My timelapse:

http://www.3d-designer.dk/temp/slider_crash_fix_martin_andersen_divx.avi

(1.4 mb ca.)

-----

How to fix:
trackview > Objects > Slider01 >Object (slider) > value.

Click "Assign Controller" buton in trackview. select "Linear"

Thats it !!!

Happy days [:)]

LFShade
04-23-2002, 11:46 PM
Well, that might give some insight into the problem...

It sounds like sliders' value tracks get bezier controllers by default, and as such they would be prone to overshooting. Perhaps when the overshoot values exceed the slider range, the slider viewport object can't handle it, causing a crash. That would explain why assigning a linear controller to the track fixes the problem: linear controllers don't overshoot!

TheDevil[DK]
04-24-2002, 12:42 AM
hehe...yeb thats correct

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