wireFrame
04-29-2003, 10:00 AM
Any idea why this operation twists in Maya?
Get an object and deform it using a curve (like a binding a train to its tracks). You'll encounter some twisting phenomena when you modify the parameters/position of the object (bounded by the deforming lattice) along the curve/path.
Oftentimes there are two twistings that occur.
Any solutions to this problem?
Get an object and deform it using a curve (like a binding a train to its tracks). You'll encounter some twisting phenomena when you modify the parameters/position of the object (bounded by the deforming lattice) along the curve/path.
Oftentimes there are two twistings that occur.
Any solutions to this problem?
